
NO375
Tutudent
Base Stats
| Stat | Value | |
|---|---|---|
| HP | 132 | |
| Physical Attack | 99 | |
| Magic Attack | 99 | |
| Physical Defense | 92 | |
| Magic Defense | 92 | |
| Speed | 100 | |
| Total | 614 |
Trait
Exchange Student
The Energy Cost of all its own skills increases by 2 but it can use all attack skill tablets.
Class Matchups
| Takes 2× from | |
|---|---|
| Takes 0.5× from | |
| Fighting skills deal 2× to | |
| Fighting skills deal 0.5× to |
Introduction
Driven by a strong desire for magic and a yearning for the vast world of knowledge, Tutus left Xuanyu Isle for the Magic Academy. Incantations are like tongue-twisters to them, requiring extra time to master. They can often be seen dashing past the Academy's corridors, clutching crooked hand-scrawled self-study notes.
Evolution
Tutudent
Level-up skills
| Level | Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|---|
| 1 | Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. | |
| 1 | Meteorfall | Physical | 45 | 0 | Deals Physical Damage to enemy Jinies. | |
| 4 | Magic Boost | Status | — | 0 | Magic Attack +70%. | |
| 7 | Inch Punch | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. | |
| 13 | Power Surge | Status | — | 1 | Physical Attack +100%. | |
| 16 | Air Wave | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. | |
| 19 | Force Transmute | Status | — | 2 | Power of all skills +40. | |
| 23 | Warm-Up | Status | — | 2 | Combo Count +3. |
Skills from skill tablets
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Chilling Wind | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Frostwind | Magic | 70 | 3 | Deals Magic Damage. Enemy Magic Defense -50%. | |
| Snowball Fight | Magic | 45 | 3 | Deals Magic Damage in a 2-hit combo. | |
| Freezing Beam | Magic | 90 | 7 | Deals Magic Damage. Energy Cost of all enemy skills +2. | |
| Frostclaw | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Ice Hurl | Physical | 90 | 3 | Deals Physical Damage. Enemy Speed -30. | |
| Glacial Fall | Physical | 90 | 4 | Deals Physical Damage. Energy Cost of all enemy skills +1. | |
| Condensation | Physical | 95 | 4 | Deals Physical Damage. Restores 1 Energy for each stack of Freeze on the enemy. | |
| Snowfield Hunt | Physical | 85 | 3 | Deals Physical Damage. Gains Skill Power +50% during Blizzard. | |
| Achoo | Status | — | 1 | 3-hit combo. Each hit inflicts 1 stack of Freeze on the enemy. | |
| Arctic Realm | Magic | 105 | 6 | Deals Magic Damage. If the enemy is inflicted with Freeze, this skill's Power +60. Counter: Status - Doubles Freeze stacks. | |
| Cold Wave | Magic | 95 | 3 | Deals Magic Damage and inflicts 1 stack of Freeze on the enemy. Counter: Status - Inflicts 4 additional stacks of Freeze. Versatility: Freeze -related skills. | |
| Hail | Physical | 105 | 4 | Deals Physical Damage. Counter: Status - Energy Cost of all enemy skills additionally +3. | |
| Drain | Magic | 30 | 1 | Deals Magic Damage and restores own HP equal to 100% of the damage dealt. | |
| Floral Aroma | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Thornspike | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Chloro Beam | Magic | 120 | 4 | Deals Magic Damage to enemy Jinies. | |
| Converging Beam | Magic | 100 | 7 | Deals Magic Damage. Each time another Flora-class Skill is cast, this skill's Power permanently +60. | |
| Nourishing Reflux | Magic | 75 | 3 | Deals Magic Damage and restores 1 Energy to all benched Jinies. | |
| Sweetlure | Magic | 60 | 4 | Deals Magic Damage. For every point of Energy this Jini has, gains Skill Power +10. | |
| Seed Burst | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. | |
| Sieve Surge | Physical | 80 | 3 | Deals Physical Damage. When this Jini's Health is above 80%, this skill's Power +75. | |
| Vine Strangle | Physical | 80 | 4 | Deals Physical Damage and restores 5 Energy. | |
| Apical Dominance | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. | |
| Thorny Vine | Physical | 45 | 3 | Deals Physical Damage in a 2-hit combo. | |
| Spore Burst | Physical | 30 | 3 | Deals Physical Damage in a 2-hit combo. Each time this skill is cast, its Combo Count permanently +2. | |
| Harvest | Physical | 85 | 5 | Deals Physical Damage and restores 20% Health. | |
| Flower Toss | Magic | 95 | 4 | Deals Magic Damage. Choice: Gains Skill Power +50 if this Jini's Health is above 80%, or restore 35% Health if Counter: Status is triggered. | |
| Sproutstrike | Physical | 90 | 4 | Deals Physical Damage. Counter: Status - Restores 50% Health and 5 Energy. | |
| Web Trap | Magic | 30 | 0 | Deals Magic Damage and restores 1 Energy. | |
| Insect Hum | Magic | 15 | 2 | Deals Magic Damage. For each Insect Hum equipped by Jinies in your lineup, this skill's Combo Count +1. | |
| Swarm Sting | Magic | 15 | 1 | Deals Magic Damage in a 3-hit combo. | |
| Insect Curse | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Parasitoid | Magic | 80 | 3 | Deals Magic Damage and steals 1 stack of Mark from the enemy. | |
| Stinging Needle | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. | |
| Aerial Cleave | Physical | 20 | 1 | Deals Physical Damage. Grants allied lineup 1 stack of Offering: Power +20. | |
| Web Bind | Physical | 60 | 2 | Deals Physical Damage. Enemy Physical Defense -30%. | |
| Tail Sting | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Swarm Parade | Physical | 30 | 3 | Deals Physical Damage in a 2-hit combo. Grants allied lineup 1 stack of Offering: Combo Count +1. | |
| Swarm | Physical | 20 | 7 | Deals Physical Damage in a 1-hit combo. This skill is affected by Offering. | |
| Swarm Strike | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times and ignores enemy Class Resistance. | |
| Wingblade | Physical | 85 | 3 | Deals Physical Damage and dispels all marks from the enemy. Counter: Status - Steals marks instead. | |
| Mud Jet | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Hot Sand | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| Meteorite | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Dust Kick | Magic | 80 | 3 | Deals Magic Damage. Gains Priority +1 during Sandstorm. | |
| Gravel Guard | Status | — | 2 | Speed -20. Choice: Gains Physical Defense +90% or Magic Defense +90%. | |
| Shockwave | Physical | 80 | 3 | Deals Physical Damage. The enemy's Combo Count -3. | |
| Rock Fall | Physical | 55 | 1 | Deals Physical Damage in a 1-hit combo. | |
| Stomp | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Sand Trap | Physical | 60 | 4 | Deals Physical Damage. The higher the Jini's Physical Defense relative to the enemy's, the greater this skill's Power. | |
| Bedrock Collapse | Physical | 120 | 4 | Deals Physical Damage. This skill has a fixed Energy Cost of 4. | |
| Stonebreaker | Physical | 140 | 8 | Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1. | |
| Earthquake | Physical | 190 | 10 | Deals Physical Damage to enemy Jinies. | |
| Stone Hurl | Physical | 140 | 30 | Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -5. | |
| Rock Splitter | Physical | 95 | 3 | Deals Physical Damage. Counter: Status - Enemy Physical Defense -80%. | |
| Earthspike | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. | |
| Earth Sink | Physical | 80 | 5 | Deals Physical Damage. Physical Defense +70%. Counter: Status - Doubles this skill's Power, and Physical Defense additionally +70%. | |
| Superconduction | Magic | 90 | 3 | Deals Magic Damage. Surge: This skill's Energy Cost -2. | |
| Super Acceleration | Magic | 70 | 2 | Deals Magic Damage. Speed +30. | |
| Static Shock | Magic | 60 | 2 | Deals Magic Damage. Each time the Jini leaves the field, this skill's cast count permanently +1. | |
| Twin Pulse | Magic | 50 | 4 | Deals Magic Damage. Surge: This skill's cast count +1. | |
| Volt Crash | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. | |
| Electric Arc | Physical | 80 | 3 | Deals Physical Damage. Surge: This skill's Power +40. | |
| Lightning Cross | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. | |
| Returning Blitz | Physical | 45 | 5 | Deals Physical Damage in a 2-hit combo and performs a Retreat. | |
| Forced Reboot | Magic | 90 | 3 | Deals Magic Damage. Counter: Status - At end of the turn, forces the enemy Jini to Return to the Field. | |
| Electrify | Physical | 85 | 3 | Deals Physical Damage and inflicts 1 stack of Conduction on the enemy. | |
| Allergen | Magic | 40 | 3 | Deals Magic Damage in a 1-hit combo. If the enemy is Poisoned, this skill gains Combo Count +2. | |
| Corrosive Acid | Magic | 35 | 2 | Deals Magic Damage and inflicts 2 stacks of Poison on the enemy. | |
| Miasma Spray | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Contagion | Magic | 110 | 4 | Deals Magic Damage. If an enemy is defeated, converts their Poison stacks into Poison Mark. | |
| Venom Pierce | Physical | 20 | 0 | Deals Physical Damage and inflicts 1 stack of Poison on the enemy. | |
| Toxic Barrage | Physical | 15 | 2 | Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of Poison on the enemy. | |
| Poison Swamp | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Vow of Venom | Physical | 120 | 4 | Deals Physical Damage to the enemy Jini. | |
| Lethal Poison | Magic | 75 | 3 | Deals Magic Damage. For each stack of Poison on the enemy, this skill's Power +10. Counter: Status - Power +40 instead. | |
| Poison Sac | Physical | 25 | 2 | Deals Physical Damage and inflicts 2 stacks of Poison on the enemy. Counter: Status - Inflicts 6 stacks instead. | |
| Plunder | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Dirty Hand | Magic | 45 | 3 | Deals Magic Damage in a 2-hit combo. | |
| Frame-Up | Magic | 150 | 6 | Deals Magic Damage to enemy Jinies. | |
| Juggle | Magic | 115 | 3 | Deals Magic Damage. Versatility: Lifesteal -related skills. | |
| Trapped Beast | Physical | 90 | 3 | Deals Physical Damage. If this Jini's Health is below 50%, this attack gains 50% Lifesteal. | |
| Persecution | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. | |
| Demon Claw | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. | |
| Crunch | Physical | 20 | 3 | Deals Physical Damage in a 3-hit combo. If Health is below 50%, this skill's Combo Count +2. | |
| Slander | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Lacerate | Physical | 135 | 4 | Deals Physical Damage. If this Jini's Health is 50% or above, Physical & Magic Attack -50% after use. | |
| Hand from Beyond | Physical | 150 | 10 | Deals Physical Damage. For every 10% Health lost, this skill's Energy Cost -1. | |
| Flash Deal | Magic | 140 | 6 | Deals Magic Damage. For each Exhausted enemy Jini, this skill's Energy Cost -1. | |
| Spinning Silk | Status | — | 4 | Inflicts 1 stack of Undercurrent Mark on the enemy. | |
| Blood Pact | Physical | 75 | 4 | Deals Physical Damage. For every 10% of Health lost, this skill's Power +15. | |
| Bet | Physical | 85 | 3 | Deals Physical Damage. Choice: Skill Power +40 for this use but consumes 10% Health afterwards, or Skill Power +100 if this Jini's Health is below 50%. | |
| Rend | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - This attack gains 100% Lifesteal. | |
| Crash Down | Physical | 120 | 3 | Deals massive Physical Damage. Physical Attack -50%. Counter: Status - Physical Attack +50% instead. | |
| Stealth Strike | Physical | 70 | 4 | Deals Physical Damage and grants 50% Lifesteal. Counter: Status - Doubles this skill's power. | |
| Refraction | Magic | 50 | 4 | Deals Magic Damage. Equipping skills of other classes grants this skill different effects. | |
| Pulse Beam | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. | |
| Flash | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Light Orb | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| Skylight | Magic | 95 | 3 | Deals Magic Damage. This skill's class matches the current weather's class. | |
| Dispersion | Magic | 80 | 3 | Deals Magic Damage. Deals +50% damage to Hybrid Jinies. | |
| Piercing Shot | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Flash Impact | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. | |
| Light Spear | Physical | 30 | 3 | Deals Physical Damage in a 3-hit combo. | |
| Light Blade | Physical | 120 | 4 | Deals Physical Damage to enemy Jinies. | |
| Lens Experiment | Physical | 100 | 4 | Deals Physical Damage. Choice: Gains Skill Power +50 if the enemy equips any Light-class skill, or replaces the countered skill with Piercing Shot when Counter: Status is triggered. | |
| Explosion | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Implosion | Magic | 85 | 3 | Deals Magic Damage. If an enemy is defeated, its own Magic Attack +70%. | |
| Dimensional Strike | Magic | 15 | 4 | Deals Magic Damage in a 1-hit combo. For each stack of Starfall Mark on the enemy, this skill's Combo Count +1. | |
| Quad Degradation | Magic | 110 | 7 | Deals Magic Damage. For each stack of mark on the enemy, this skill's Energy Cost -1. | |
| Wishing Well | Magic | 55 | 4 | Deals Magic Damage. Increases the stack count of existing Marks for both sides by 1. | |
| Astral Scar | Magic | 90 | 3 | Deals Magic Damage. If the enemy has a Mark, Skill Power +40 for this attack. | |
| Particle Collision | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. | |
| Spatial Squeeze | Physical | 70 | 3 | Deals Physical Damage and inflicts 1 stack of Starfall Mark on the enemy. | |
| Twinstar | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. | |
| Celestial Accretion | Physical | 20 | 4 | Deals Physical Damage. For each mark on the enemy, this attack's Power +20. | |
| Delirium | Magic | 65 | 2 | Deals Magic Damage. Counter: Status - Inflicts 3 stacks of Starfall Mark on the enemy. | |
| Firestream | Magic | 15 | 1 | Deals Magic Damage in a 3-hit combo. | |
| Fire Claw | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Blazing Blow | Magic | 95 | 2 | Deals high Magic Damage. Own Physical Defense -40%. | |
| Flame Spear | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Inferno Storm | Magic | 75 | 4 | Deals Magic Damage and inflicts 6 stacks of Burn on the enemy. | |
| Heat Tempering | Magic | 40 | 2 | Deals Magic Damage and performs a Retreat. | |
| Burn Down | Magic | 155 | 4 | Deals Magic Damage. For every 5% of the enemy's Health lost, this skill's Power -5. | |
| Kindling | Magic | 30 | 3 | Deals Magic Damage in a 2-hit combo. Each hit inflicts 2 stacks of Burn on the enemy. | |
| Calamity Bane | Magic | 60 | 2 | Deals Magic Damage and dispels debuffs from itself. | |
| Sunfire Radiance | Magic | 75 | 3 | Deals Magic Damage. Each time an enemy is defeated, permanently doubles this skill's Power. | |
| Double Barrel | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. | |
| Fire Puff | Physical | 50 | 1 | Deals Physical Damage. Each time this skill is cast, its Power permanently +20. | |
| Blaze Rush | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Meteor Shower | Physical | 85 | 3 | Deals Physical Damage. Each time an enemy is defeated, this skill's Power permanently +85. | |
| Blazing Slash | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. | |
| Mountain Fire | Physical | 15 | 3 | Deals Physical Damage. Each time another Fire-class skill is cast, this skill's Power permanently doubles. | |
| Ablaze Chariot | Physical | 140 | 5 | Deals Physical Damage to enemy Jinies. | |
| Fireworks | Physical | 70 | 3 | Deals Physical Damage and inflicts 4 stacks of Burn on the enemy. | |
| Blazing Sacrifice | Physical | 180 | 5 | Deals high Physical Damage but this Jini will be stunned the next turn. | |
| Scorching Wave | Magic | 55 | 3 | Deals Magic Damage and inflicts 4 stacks of Burn on the enemy. Counter: Status - Doubles both this skill's Power and the Burn stacks inflicted. | |
| Sustained Heat | Magic | 70 | 2 | Deals Magic Damage. Counter: Status - Doubles the Skill Power of the next attack. | |
| Scorch Assault | Physical | 40 | 1 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×. | |
| Ion Oscillation | Magic | 90 | 3 | Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1. | |
| Metal Noise | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Mini Scout | Magic | 85 | 3 | Deals Magic Damage. Each time this Jini is attacked by a skill and resist that attack (excluding combo), permanently increases this skill's Power by 20. | |
| Hexaxis | Magic | 30 | 4 | Deals Magic Damage. Increases Skill Power by half the difference between the Skill Power of adjacent skills. Gearshift 1. | |
| Lock Core | Magic | 75 | 2 | Deals Magic Damage. This skill's slot position does not change. | |
| Brawl | Physical | 45 | 1 | Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1. | |
| Tracking Sensor | Physical | 20 | 1 | Deals Physical Damage in a 2-hit combo. If this skill is in slot 1 or 3, Combo Count +1. Gearshift 1. | |
| Main Shaft | Physical | 75 | 2 | Deals Physical Damage. This skill's slot position does not change. | |
| Steel Bore | Physical | — | 4 | Deals Physical Damage. Skill Power equals one third of the total Power of adjacent skills. Gearshift 1. | |
| Winch | Physical | 115 | 5 | Deals Physical Damage. Each time this Jini is attacked by a skill and resist that attack (excluding combo), permanently reduces this skill's Energy Cost by 1. | |
| Iron Caltrop | Magic | 85 | 3 | Deals Magic Damage. Counter: Status - Doubles this skill's damage. | |
| Hidden Needle | Magic | 60 | 2 | Deals Magic Damage. If the Jini did not use an attack skill last turn, this skill's Power permanently +20. | |
| Draconic Roar | Magic | 200 | 3 | Charges, then deals Magic Damage to the enemy. | |
| Dragon Roar | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Dragon Blast | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. | |
| Dragon Rend | Physical | 130 | 3 | Charges, then deals Physical Damage and restores own HP equal to 50% of the damage dealt. | |
| Hawkscale | Physical | 140 | 5 | Deals Physical Damage to enemy Jinies. | |
| Searing Breath | Physical | 170 | 3 | Charges, then deals Physical Damage. Counter: Status - Doubles this skill's Power. | |
| Blown Kiss | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| Coy Act | Magic | 30 | 3 | Deals Magic Damage in a 3-hit combo. Gains Cuteify: Power permanently +10. | |
| Desperate Measure | Magic | 80 | 3 | Deals Magic Damage. If the Jini has a debuff, this skill's Power +60. | |
| Adorable | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Round 'n' Round | Magic | 85 | 3 | Deals Magic Damage. If the enemy switches Jinies this turn, this skill also Cuteify the enemy Jini. | |
| Hop | Magic | 95 | 3 | Deals Magic Damage. If this Jini has any debuff, this skill's Energy Cost -1. Choice: Gains or removes Cuteify. | |
| Lash | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. | |
| Claw Swipe | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Mega Candy | Physical | 100 | 3 | Deals Physical Damage and gains Cuteify: This skill's Power +60. | |
| Sugar Marble | Physical | — | 2 | Deals Physical Damage. The greater the weight difference between the Jini and the enemy, the greater this skill's Power. | |
| Moonlight Concerto | Physical | 30 | 3 | Deals Physical Damage in a 1-hit combo. For each stack of Cuteifying on all Jinies on both sides, this skill's Combo Count +1. | |
| Popcorn Blast | Physical | 140 | 5 | Deals Physical Damage to enemy Jinies. | |
| Gift Unwrap | Physical | 50 | 3 | Deals Physical Damage. If the enemy is Cuteify, this skill gains Skill Power +100 for this use. | |
| Charged Blast | Magic | 120 | 6 | Deals Magic Damage. Each time a Common-class skill is cast, this skill's Energy Cost permanently -2. | |
| Wishing Stars | Magic | 110 | 3 | Deals Magic Damage to enemy Jinies. | |
| Energy Blast | Magic | 50 | 3 | Deals Magic Damage in a 2-hit combo. | |
| Sonic Boom | Magic | 130 | 4 | Deals Magic Damage to enemy Jinies. | |
| Annihilate | Magic | 155 | 5 | Deals Magic Damage to enemy Jinies. | |
| Snore | Magic | 165 | 6 | Deals Magic Damage to enemy Jinies. | |
| Mana Burst | Magic | 1 | 0 | Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage. | |
| Comet | Magic | 240 | 0 | Deals Magic Damage. For every 5% Health lost, this skill's Power -10. Consumes all remaining Health after use. | |
| Cascade | Magic | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. | |
| Last Stand | Magic | 95 | 4 | Deals Magic Damage. If Energy is depleted after casting this skill, this skill's Power +120. | |
| Disinfection | Magic | 115 | 4 | Deals Magic Damage. Dispels 5 stacks of buffs from the enemy. | |
| Ambush | Magic | 30 | 4 | Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, this skill's Combo Count +3. | |
| Scattershot | Magic | 25 | 4 | Deals Magic Damage in a 5-hit combo. | |
| Sync Up | Magic | 125 | 3 | Deals Magic Damage. Versatility: Magic Attack skill. | |
| Disperse | Magic | 65 | 3 | Deals Magic Damage. Choice: Dispels all buffs from the enemy or dispels 1 stack of Marks from both sides. | |
| Quick Wit | Magic | 80 | 3 | Deals Magic Damage. If the Jini has a debuff, this skill's Power +40. | |
| Initiative | Physical | 55 | 2 | Deals Physical Damage. Priority +1. | |
| Tail Sweep | Physical | 90 | 2 | Deals Physical Damage to enemy Jinies. | |
| Close Strike | Physical | 90 | 3 | Deals Physical Damage. Each time this skill is cast, its Power permanently +45. | |
| Press the Advantage | Physical | 40 | 2 | Deals Physical Damage in a 1-hit combo. Each time this skill is cast, its Combo Count permanently +1. | |
| Turning Tide | Physical | 55 | 1 | Deals Physical Damage. For every +1 Energy Cost of this skill, Power +50. | |
| Heavy Strike | Physical | 140 | 2 | Deals Physical Damage. Each time this skill is cast, its Energy Cost permanently +1. | |
| Reactive Strike | Physical | 65 | 2 | Deals Physical Damage. If a status skill was cast last turn, this skill's Power +55. | |
| Momentum Strike | Physical | 80 | 3 | Deals Physical Damage. If this Jini successfully countered last turn, this skill's Power +180. | |
| Wake-Up Call | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +100. | |
| Late Strike | Physical | 155 | 3 | Deals Physical Damage. Priority -1. | |
| Energy Blade | Physical | 80 | 3 | Deals Physical Damage. For each successful counter, this skill's Power permanently +90. | |
| Weight for Weight | Physical | — | 3 | Deals Physical Damage. The heavier the enemy, the higher the Skill Power. | |
| Piercing Hit | Physical | 65 | 2 | Deals Physical Damage. If the enemy's Energy is 2 or less, deals 5x damage. | |
| Flying Kick | Physical | 110 | 3 | Deals Physical Damage to enemy Jinies. | |
| Dizzying Spin | Physical | 60 | 3 | Deals Physical Damage. Priority +1. Surge: This skill's Power +30. | |
| Desperate Counter | Physical | 80 | 4 | Deals Physical Damage. For every 5% of Health lost, this skill's Power +5. | |
| Trample | Physical | 130 | 4 | Deals Physical Damage to enemy Jinies. | |
| Squash | Physical | 155 | 5 | Deals Physical Damage to enemy Jinies. | |
| Devour | Physical | 150 | 6 | Deals Physical Damage. If this skill defeats an enemy, restores 6 Energy. | |
| Collide | Physical | 135 | 7 | Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -1. | |
| Pursuit | Magic | 75 | 3 | Deals Magic Damage in a 1-hit combo; Counter: Status - Becomes a 3-hit combo. | |
| Intercept | Magic | 75 | 2 | Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill. | |
| Blitz | Magic | 70 | 2 | Deals Magic Damage. Counter: Status - Increases this skill's Power by 3×. | |
| Overflowing Friendship | Magic | 70 | 2 | Deals Magic Damage. Choice: Permanently increases Skill Power by 20 after each use, or temporarily increases Skill Power by 100% when Counter: Status is triggered. | |
| Flurry Claws | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. | |
| Sneak Attack | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. | |
| Water Bullet | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. | |
| Foamblast | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Spatter | Magic | 20 | 3 | Deals Magic Damage in a 4-hit combo. | |
| Bloop | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Water Blast | Magic | 110 | 5 | Deals Magic Damage. Each time this skill is cast, its Energy Cost permanently -1. | |
| Water Impact | Magic | 140 | 5 | Deals Magic Damage to enemy Jinies. | |
| Spring Gush | Magic | 90 | 6 | Deals Magic Damage. For every -1 Energy Cost of this skill, Power +10. | |
| Wavecraft | Magic | 90 | 6 | Deals Magic Damage. At the end of the turn, this skill's Power permanently +20. | |
| Foam | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Tidal Surge | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Water Curtain | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. | |
| Wave Upon Wave | Physical | 10 | 3 | Deals Physical Damage in a 3-hit combo. For every -1 Energy Cost of this skill, Power +10. | |
| Drown | Physical | 110 | 4 | Deals Physical Damage. Energy Cost -2 during Rainfall. | |
| Skyflood | Magic | 150 | 7 | Deals Magic Damage. Counter: Status - This skill's Energy Cost permanently -6. | |
| Water Blade | Physical | 115 | 4 | Deals Physical Damage. Counter: Status - This skill's Energy Cost permanently -3. | |
| Air Wave | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. | |
| Building Momentum | Magic | 25 | 3 | Deals Magic Damage in a 2-hit combo. For each successful counter, this skill's Combo Count permanently +2. | |
| Inch Punch | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. | |
| Winding Force | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. | |
| Rebound Punch | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. | |
| Shadow Strike | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. | |
| One Punch | Physical | 140 | 5 | Deals Physical Damage to enemy Jinies. | |
| Repel | Magic | 70 | 3 | Deals Magic Damage. Choice: Gains Skill Power +20 for this use, or gains Skill Power +140 when Counter: Status is triggered. | |
| Crushing Punch | Physical | 65 | 2 | Deals Physical Damage. Counter: Status - Physical Attack +100%. | |
| Burst Charge | Physical | 65 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 5 times. | |
| Severing Blow | Physical | 70 | 2 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. | |
| Shadow Kick | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times. | |
| Intercept Fist | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Additionally interrupts and restores Energy equal to this skill's cost. | |
| Tactical Strike | Physical | 35 | 2 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 10 times. | |
| Freestyle Punch | Physical | 35 | 3 | Deals Physical Damage in a 2-hit combo. Counter: Status - Becomes a 6-hit combo. | |
| Screech | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. | |
| Wing Strike | Magic | 50 | 3 | Deals Magic Damage and grants Agility. | |
| Whirlwind Storm | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Arrow Barrage | Magic | 40 | 3 | Deals Magic Damage in a 3-hit combo. Versatility: Wing-class defense skill. | |
| Wayfare | Magic | 50 | 2 | Deals Magic Damage. Each time this Jini acts before the enemy, this skill permanently gains Skill Power +25. | |
| Peck | Physical | 15 | 0 | Deals Physical Damage in a 2-hit combo. | |
| Gale Stab | Physical | 25 | 2 | Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo. | |
| Wind Arrow | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Gust | Physical | 75 | 3 | Deals Physical Damage. When attacking first, this skill's Power +50%. | |
| Flash Strike | Physical | 60 | 4 | Deals Physical Damage. The higher the Jini's Speed relative to the enemy's, the greater this skill's Power. | |
| Swooping Strike | Physical | 140 | 5 | Deals Physical Damage to enemy Jinies. | |
| Swoop | Physical | 105 | 7 | Deals Physical Damage. Priority +1. | |
| Test Flight | Physical | 20 | 2 | Deals Physical Damage in a 2-hit combo. Choice: Each use permanently increases Skill Power by 10 or Combo Count by 1. | |
| Feather Blade | Physical | 75 | 2 | Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn. | |
| Maelstrom | Physical | 70 | 5 | Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times. | |
| Menace | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| Spirit Channeling | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Midnight Noise | Magic | 20 | 4 | Deals Magic Damage in a 5-hit combo. | |
| Spiritflash | Magic | 25 | 3 | Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, doubles this skill's Combo Count. | |
| Backstab | Magic | 40 | 2 | Deals Magic Damage. If the enemy's Energy is 0, deals 20x damage. | |
| Phantom Burst | Magic | 140 | 5 | Deals Magic Damage to enemy Jinies. | |
| Trick Spike | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. | |
| Grave Brawl | Physical | 180 | 4 | Deals Physical Damage. For each point of Energy the enemy has, this skill's Power -10%. | |
| Mirage | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Ghastly Encounter | Physical | 120 | 4 | Deals Physical Damage to enemy Jinies. | |
| Scarebox | Physical | 80 | 3 | Deals Physical Damage. Counter: Status - The enemy loses 6 Energy. | |
| Gear Shift | Physical | 70 | 3 | Deals Physical Damage, Gearshift 1. Choice: If this skill is in slot 1, gains Skill Power +65 or an extra Gearshift 1 this turn. | |
| Ice Crack | Physical | 70 | 3 | Deals Physical Damage. Choice: Enemy Physical Defense -30% or Speed -20. |
Bloodline skills
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Rejuvenate | Status | — | 2 | Restores 30% Health. | |
| Etiolation | Status | — | 2 | Restores 10 Energy. | |
| Ignite | Status | — | 2 | Inflicts 10 stacks of Burn on the enemy. | |
| Water Storage | Status | — | 1 | The next skill's Energy Cost -6. | |
| Diffuse Reflection | Status | — | 1 | Up to one skill per class: Power +35. | |
| Mud Armor | Status | — | 2 | Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs. | |
| Rime | Status | — | 1 | Inflicts 4 stacks of Freeze on the enemy. | |
| Dragon Hymn | Status | — | 3 | Charges. Physical & Magic Attack +150%, Speed +80. | |
| Paralyze | Status | — | 2 | Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%. | |
| Poison Spore | Status | — | 3 | Inflicts 5 stacks of Poison on the enemy. | |
| Feign Sleep | Status | — | 2 | Restores 2 Energy. Grants allied lineup 1 stack of Offering: Energy Cost -2. | |
| Rising Breath | Status | — | 4 | Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50. | |
| Plume Rush | Status | — | 2 | Power of all skills +20. Grants Agility. | |
| Sweet Sustain | Status | — | 3 | Cuteify itself and the enemy: Restores 40% Health. | |
| Soul Snatch | Status | — | 1 | Steals 3 Energy from the enemy. | |
| Greed | Status | — | 2 | Grants 100% Lifesteal. | |
| Ion Oscillation | Magic | 90 | 3 | Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1. | |
| Hyper Projection | Status | — | 4 | Inflicts 4 stacks of Starfall Mark on the enemy. |
Basic info
| Height | 0.49–0.66 m |
|---|---|
| Weight | 4.82–5.5 kg |
| Classification | Nature-Type Jini |
| Hatch time | 12 h |
| Egg height | 0.21–0.27 m |
| Egg weight | 1.687–2.2 kg |
| Male rate | 50% |
| Gender | Male 50% · female 50% |
Egg Groups
- Unknown
How to obtain
Obtainable via Jini Egg hatching and fruit refresh
- Jini Egg hatch: (12 hours)
- Fruit respawn: Jini Fruit
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