
NO191
Cheshop Ivory Piece
Base Stats
| Stat | Value | |
|---|---|---|
| HP | 126 | |
| Physical Attack | 87 | |
| Magic Attack | 87 | |
| Physical Defense | 90 | |
| Magic Defense | 72 | |
| Speed | 85 | |
| Total | 547 |
Trait
Good and Bad Bishop
Fully restores Health and Energy after countering 1 skill with its status skill. Then transforms to Chessa.
Class Matchups
| Takes 2× from | |
|---|---|
| Takes 0.5× from | |
| Fighting skills deal 2× to | |
| Fighting skills deal 0.5× to | |
| Earth skills deal 2× to | |
| Earth skills deal 0.5× to |
Introduction
After the Golden Age ended, the Chessis began to wander. Their instinct to protect remained deeply ingrained. Many instinctively sought out settlements and did their best to integrate into Roco society. Some stayed in the wild, though these tended to feel rougher and less refined than those raised among Rocos." — Earth-class Artisans of the Golden Age, VIII
Evolution
- Chessi Ivory Piece
- Chesir Ivory PieceReach level 26
- Chesire Chesire — Ivory PieceBoss transformation
- Chessa Ivory PieceReach level 26
- Chesire Chesire — Ivory PieceBoss transformation
- Chesrok Ivory PieceReach level 26
- Chesire Chesire — Ivory PieceBoss transformation
Cheshop Ivory PieceReach level 26- Chesire Chesire — Ivory PieceBoss transformation
Level-up skills
| Level | Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|---|
| 1 | Magic Boost | Status | — | 0 | Magic Attack +70%. | |
| 1 | Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. | |
| 1 | Inch Punch | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. | |
| 7 | Air Wave | Magic | 40 | 0 | Deals Magic Damage to enemy Jinies. | |
| 9 | Winding Force | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. | |
| 11 | Power Surge | Status | — | 1 | Physical Attack +100%. | |
| 17 | Stomp | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| 23 | Force Transmute | Status | — | 2 | Power of all skills +40. | |
| 27 | Fierce Crash | Physical | 65 | 1 | Deals Physical Damage to enemy Jinies. | |
| 28 | Shadow Strike | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. | |
| 35 | Heavy Stance | Status | — | 3 | Physical Defense +140% and Speed -30. | |
| 36 | Stone Skin | Status | — | 3 | Physical Defense +160% and Magic Defense -60%. | |
| 38 | Meteorite | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| 39 | Rising Breath | Status | — | 4 | Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50. | |
| 44 | Charge Up | Status | — | 4 | Gains 1 stack of Power Charge Mark. | |
| 48 | Bedrock Collapse | Physical | 120 | 4 | Deals Physical Damage. This skill has a fixed Energy Cost of 4. | |
| 49 | Opening | Status | — | 1 | Enemy Physical & Magic Defense -70%. Counter: Defense - Physical Attack additionally +70%. |
Skills from skill tablets
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Quicksand | Status | — | 2 | Immobilizes the enemy for 3 turns. Counter: Defense - Enemy Physical & Magic Defense -60%. | |
| Sand Surge | Status | — | 7 | Weather becomes Sandstorm for 8 turns. | |
| Bridge Sense | Status | — | 4 | Reduces damage taken by 60%. Counter: Attack - Deals Fighting-class Physical Damage to the enemy. Skill Power equals to that of the countered skill. | |
| Preparation Stance | Status | — | 1 | Physical Attack +80%. Counter: Defense - Enemy Physical Defense additionally -80%. | |
| Building Momentum | Magic | 25 | 3 | Deals Magic Damage in a 2-hit combo. For each successful counter, this skill's Combo Count permanently +2. | |
| Rebound Punch | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. | |
| Stonebreaker | Physical | 140 | 8 | Deals Physical Damage. Each time being attacked, this skill's Energy Cost permanently -1. | |
| Piercing Shot | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Skylight | Magic | 95 | 3 | Deals Magic Damage. This skill's class matches the current weather's class. | |
| Diffuse Reflection | Status | — | 1 | Up to one skill per class: Power +35. | |
| Clear Sky | Status | — | 1 | Light-class Skill Power permanently +50%. Counter: Defense - Permanently +100% instead. | |
| Warm-Up | Status | — | 2 | Combo Count +3. | |
| Close Strike | Physical | 90 | 3 | Deals Physical Damage. Each time this skill is cast, its Power permanently +45. | |
| Initiative | Physical | 55 | 2 | Deals Physical Damage. Priority +1. | |
| Last Stand | Magic | 95 | 4 | Deals Magic Damage. If Energy is depleted after casting this skill, this skill's Power +120. | |
| Skill Roulette | Status | — | 0 | Transforms into a random skill from another allied Jini each turn. | |
| Sunbask | Status | — | 1 | Dispels all buffs from the enemy. | |
| Mud Armor | Status | — | 2 | Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs. | |
| Riposte Stance | Status | — | 3 | Reduces damage taken by 80%. Counter: Attack - Power of all skills +40. | |
| Tail Sweep | Physical | 90 | 2 | Deals Physical Damage to enemy Jinies. | |
| Shanguangdan (Untranslated) | Physical | 40 | 2 | Deals Physical Damage, then performs a Retreat. | |
| Suiyin (Untranslated) | Magic | 170 | 10 | Deals Magic Damage. After consuming at least 10 Energy, this skill's Energy Cost permanently -5. | |
| Kuangwuzhihuan (Untranslated) | Status | — | 1 | This Jini gains Magic Attack +120% and 3 turns of Immobilize. |
Bloodline skills
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Rejuvenate | Status | — | 2 | Restores 30% Health. | |
| Etiolation | Status | — | 2 | Restores 10 Energy. | |
| Ignite | Status | — | 2 | Inflicts 10 stacks of Burn on the enemy. | |
| Water Storage | Status | — | 1 | The next skill's Energy Cost -6. | |
| Prism Burst | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Sand Toss | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Rime | Status | — | 1 | Inflicts 4 stacks of Freeze on the enemy. | |
| Draconic Roar | Magic | 200 | 3 | Charges, then deals Magic Damage to the enemy. | |
| Paralyze | Status | — | 2 | Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%. | |
| Poison Spore | Status | — | 3 | Inflicts 5 stacks of Poison on the enemy. | |
| Feign Sleep | Status | — | 2 | Restores 2 Energy. Grants allied lineup 1 stack of Offering: Energy Cost -2. | |
| Spear Hand | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| Plume Rush | Status | — | 2 | Power of all skills +20. Grants Agility. | |
| Sweet Sustain | Status | — | 3 | Cuteify itself and the enemy: Restores 40% Health. | |
| Soul Snatch | Status | — | 1 | Steals 3 Energy from the enemy. | |
| Greed | Status | — | 2 | Grants 100% Lifesteal. | |
| Gear Transfer | Status | — | 1 | Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1. | |
| Hyper Projection | Status | — | 4 | Inflicts 4 stacks of Starfall Mark on the enemy. |
Basic info
| Height | 0.98–1.35 m |
|---|---|
| Weight | 38.07–47.05 kg |
| Classification | Nature-Type Jini |
| Hatch time | 12 h |
| Egg height | 0.15–0.2 m |
| Egg weight | 3.745–5.8 kg |
| Male rate | 100% |
| Gender | Male only |
Egg Groups
How to obtain
Obtainable via Jini Egg hatching
- Jini Egg hatch: (12 hours)
Ask DafeiyuCheshop's max speed?Who is faster than Cheshop?What is Cheshop weak to?Who can breed with Cheshop?