KaraokapeKaraokape Has shiny form

NO358

Karaokape

CommonMechStage 1Has shiny form

Height #312 · weight #286 of 464 in the handbook ›

Base Stats

StatValue
HP93
Physical Attack75
Magic Attack121
Physical Defense50
Magic Defense102
Speed88
Total529

Trait

Disc Shift

Increases the power of Sonic Shot, Sonic Boom, Metal Noise, and Midnight Noise while granting Versatility: class-matching skill skills.

Class Matchups

Takes 3× fromFighting
Takes 2× fromFireWater
Takes 0.5× fromCommonFloraIceDragonPoisonBugWingCharmShadowMechStellar
Common skills deal 0.5× toEarthShadowMech
Mech skills deal 2× toEarthIceCharm
Mech skills deal 0.5× toFireWaterElectroMech

Introduction

It often grabs its tail and talks away nonstop, using its unique head and tail structures to amplify its voice—a signal to everyone nearby: "Come play with me!" If you see Karaokape doing this, try joining in its game—it'll be thrilled that a Roco has heard its call.

Evolution

    • Karaokape

Level-up skills

LevelSkillClassCategoryPowerEnergyDescription
1DefenseCommonStatus—1Reduces damage taken by 70%. Counter: Attack.
1Sonic ShotCommonMagic601Deals Magic Damage in a 1-hit combo.
1Sync UpCommonMagic1253Deals Magic Damage. Versatility: Magic Attack skill.
7Metal NoiseMechMagic1003Deals Magic Damage to enemy Jinies.
8Magic BoostCommonStatus—0Magic Attack +70%.
11Energy ConservationMechStatus—2Reduces damage taken by 80%. Counter: Attack - Adjacent skills' Energy Cost permanently -1.
17Sonic BoomCommonMagic1304Deals Magic Damage to enemy Jinies.
23Lever SwapMechStatus—0Restores 2 Energy and swaps the skills in adjacent slots.
24Scare OffCommonStatus—2Reduces damage taken by 60%. Counter: Attack - The enemy performs a retreat.
27Iron CaltropMechMagic853Deals Magic Damage. Counter: Status - Doubles this skill's damage.
33ClamorCommonStatus—3Energy Cost of all enemy attack skills +2 for 3 turns.
34Fearless HeartCommonStatus—5Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2.
36PursuitCommonMagic753Deals Magic Damage in a 1-hit combo; Counter: Status - Becomes a 3-hit combo.

Skills from skill tablets

SkillClassCategoryPowerEnergyDescription
InterceptCommonMagic752Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill.
Ion OscillationMechMagic903Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1.
SnoreCommonMagic1656Deals Magic Damage to enemy Jinies.
CascadeCommonMagic703Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides.
Midnight NoiseShadowMagic204Deals Magic Damage in a 5-hit combo.
MenaceShadowMagic802Deals Magic Damage to enemy Jinies.
AmbushCommonMagic304Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, this skill's Combo Count +3.
ScattershotCommonMagic254Deals Magic Damage in a 5-hit combo.
PreparationCommonStatus—1Skill Power +70 on the next attack.
Warm-UpCommonStatus—2Combo Count +3.
Triple CrushCommonStatus—1Physical Attack +30%, 3-hit combo.
Preemptive GuardCommonStatus—1Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action.
RiposteCommonStatus—2Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%.
Mini ScoutMechMagic853Deals Magic Damage. Each time this Jini is attacked by a skill and resist that attack (excluding combo), permanently increases this skill's Power by 20.
ExhaustMechStatus—2Reduces enemy skills' Power by 20. Each time this Jini takes resisted damage (excluding combo), additionally reduces enemy skills' Power by 20. Resets after use.
Lock CoreMechMagic752Deals Magic Damage. This skill's slot position does not change.
DisperseCommonMagic653Deals Magic Damage. Choice: Dispels all buffs from the enemy or dispels 1 stack of Marks from both sides.
Charged BlastCommonMagic1206Deals Magic Damage. Each time a Common-class skill is cast, this skill's Energy Cost permanently -2.
Guangbo (Untranslated)MechMagic1405Deals Magic Damage to enemy Jinies.

Bloodline skills

SkillClassCategoryPowerEnergyDescription
Star CrashCommonMagic902Deals Magic Damage to enemy Jinies.
Wax CoatingFloraStatus—2Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy.
Flame ShieldFireStatus—2Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy.
Bubble ShieldWaterStatus—2Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%.
Piercing ShotLightPhysical601Deals Physical Damage to enemy Jinies.
StompEarthPhysical802Deals Physical Damage to enemy Jinies.
Snowman DecoyIceStatus—2Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill.
Draconic RoarDragonMagic2003Charges, then deals Magic Damage to the enemy.
FocusElectroStatus—2Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn.
Corrosive TouchPoisonPhysical601Deals Physical Damage to enemy Jinies.
Heart BiteBugPhysical601Deals Physical Damage to enemy Jinies.
Rebound PunchFightingPhysical252Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo.
Winged ShelterWingStatus—2Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2.
Claw SwipeCharmPhysical601Deals Physical Damage to enemy Jinies.
Ethereal FormShadowStatus—2Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%.
TradeoffHavocStatus—3Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal.
BrawlMechPhysical451Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1.
MeditationStellarStatus—3Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy.

Basic info

Height0.57–0.79 m
Weight8.4–17.6 kg
ClassificationNature-Type Jini
Hatch time12 h
Egg height0.24–0.33 m
Egg weight2.94–7.04 kg
Male rate50%
GenderMale 50% · female 50%

Egg Groups

How to obtain

Obtainable via Jini Egg hatching and fruit refresh

  • Jini Egg hatch: (12 hours)
  • Fruit respawn: Jini Fruit

Ask DafeiyuKaraokape's max speed?Who is faster than Karaokape?What is Karaokape weak to?Who can breed with Karaokape?