

NO358
Karaokape
Base Stats
| Stat | Value | |
|---|---|---|
| HP | 93 | |
| Physical Attack | 75 | |
| Magic Attack | 121 | |
| Physical Defense | 50 | |
| Magic Defense | 102 | |
| Speed | 88 | |
| Total | 529 |
Trait
Disc Shift
Increases the power of Sonic Shot, Sonic Boom, Metal Noise, and Midnight Noise while granting Versatility: class-matching skill skills.
Class Matchups
| Takes 3× from | |
|---|---|
| Takes 2× from | |
| Takes 0.5× from | |
| Common skills deal 0.5× to | |
| Mech skills deal 2× to | |
| Mech skills deal 0.5× to |
Introduction
It often grabs its tail and talks away nonstop, using its unique head and tail structures to amplify its voice—a signal to everyone nearby: "Come play with me!" If you see Karaokape doing this, try joining in its game—it'll be thrilled that a Roco has heard its call.
Evolution
Karaokape
- DecibellowReach level 32
Level-up skills
| Level | Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|---|
| 1 | Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. | |
| 1 | Sonic Shot | Magic | 60 | 1 | Deals Magic Damage in a 1-hit combo. | |
| 1 | Sync Up | Magic | 125 | 3 | Deals Magic Damage. Versatility: Magic Attack skill. | |
| 7 | Metal Noise | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| 8 | Magic Boost | Status | — | 0 | Magic Attack +70%. | |
| 11 | Energy Conservation | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Adjacent skills' Energy Cost permanently -1. | |
| 17 | Sonic Boom | Magic | 130 | 4 | Deals Magic Damage to enemy Jinies. | |
| 23 | Lever Swap | Status | — | 0 | Restores 2 Energy and swaps the skills in adjacent slots. | |
| 24 | Scare Off | Status | — | 2 | Reduces damage taken by 60%. Counter: Attack - The enemy performs a retreat. | |
| 27 | Iron Caltrop | Magic | 85 | 3 | Deals Magic Damage. Counter: Status - Doubles this skill's damage. | |
| 33 | Clamor | Status | — | 3 | Energy Cost of all enemy attack skills +2 for 3 turns. | |
| 34 | Fearless Heart | Status | — | 5 | Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2. | |
| 36 | Pursuit | Magic | 75 | 3 | Deals Magic Damage in a 1-hit combo; Counter: Status - Becomes a 3-hit combo. |
Skills from skill tablets
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Intercept | Magic | 75 | 2 | Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill. | |
| Ion Oscillation | Magic | 90 | 3 | Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1. | |
| Snore | Magic | 165 | 6 | Deals Magic Damage to enemy Jinies. | |
| Cascade | Magic | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. | |
| Midnight Noise | Magic | 20 | 4 | Deals Magic Damage in a 5-hit combo. | |
| Menace | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| Ambush | Magic | 30 | 4 | Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, this skill's Combo Count +3. | |
| Scattershot | Magic | 25 | 4 | Deals Magic Damage in a 5-hit combo. | |
| Preparation | Status | — | 1 | Skill Power +70 on the next attack. | |
| Warm-Up | Status | — | 2 | Combo Count +3. | |
| Triple Crush | Status | — | 1 | Physical Attack +30%, 3-hit combo. | |
| Preemptive Guard | Status | — | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. | |
| Riposte | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%. | |
| Mini Scout | Magic | 85 | 3 | Deals Magic Damage. Each time this Jini is attacked by a skill and resist that attack (excluding combo), permanently increases this skill's Power by 20. | |
| Exhaust | Status | — | 2 | Reduces enemy skills' Power by 20. Each time this Jini takes resisted damage (excluding combo), additionally reduces enemy skills' Power by 20. Resets after use. | |
| Lock Core | Magic | 75 | 2 | Deals Magic Damage. This skill's slot position does not change. | |
| Disperse | Magic | 65 | 3 | Deals Magic Damage. Choice: Dispels all buffs from the enemy or dispels 1 stack of Marks from both sides. | |
| Charged Blast | Magic | 120 | 6 | Deals Magic Damage. Each time a Common-class skill is cast, this skill's Energy Cost permanently -2. | |
| Guangbo (Untranslated) | Magic | 140 | 5 | Deals Magic Damage to enemy Jinies. |
Bloodline skills
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Star Crash | Magic | 90 | 2 | Deals Magic Damage to enemy Jinies. | |
| Wax Coating | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy. | |
| Flame Shield | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy. | |
| Bubble Shield | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%. | |
| Piercing Shot | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Stomp | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Snowman Decoy | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill. | |
| Draconic Roar | Magic | 200 | 3 | Charges, then deals Magic Damage to the enemy. | |
| Focus | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn. | |
| Corrosive Touch | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Heart Bite | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Rebound Punch | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. | |
| Winged Shelter | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2. | |
| Claw Swipe | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Ethereal Form | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%. | |
| Tradeoff | Status | — | 3 | Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal. | |
| Brawl | Physical | 45 | 1 | Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1. | |
| Meditation | Status | — | 3 | Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy. |
Basic info
| Height | 0.57–0.79 m |
|---|---|
| Weight | 8.4–17.6 kg |
| Classification | Nature-Type Jini |
| Hatch time | 12 h |
| Egg height | 0.24–0.33 m |
| Egg weight | 2.94–7.04 kg |
| Male rate | 50% |
| Gender | Male 50% · female 50% |
Egg Groups
- Land
- Machine
- Who can it breed with ›
How to obtain
Obtainable via Jini Egg hatching and fruit refresh
- Jini Egg hatch: (12 hours)
- Fruit respawn: Jini Fruit
Ask DafeiyuKaraokape's max speed?Who is faster than Karaokape?What is Karaokape weak to?Who can breed with Karaokape?