
NO413
Chronocoo
Base Stats
| Stat | Value | |
|---|---|---|
| HP | 100 | |
| Physical Attack | 99 | |
| Magic Attack | 101 | |
| Physical Defense | 72 | |
| Magic Defense | 116 | |
| Speed | 95 | |
| Total | 583 |
- Nov 5 (Season 5)Total +45
- HP 85→100
- Phys Atk 84→99
- Mag Atk 86→101
Trait
Clock Chime
At the end of the turn, if the total Energy consumed in this battle is exactly 12, restores all Energy and Health.
PVP picks
Nervous+HP −Speed
TalentsHP · Physical Defense · Magic Defense
Class Matchups
| Takes 2× from | |
|---|---|
| Takes 0.5× from | |
| Takes 0.25× from | |
| Mech skills deal 2× to | |
| Mech skills deal 0.5× to | |
| Stellar skills deal 2× to | |
| Stellar skills deal 0.5× to |
Introduction
It wobbles unsteadily when flying, its wings creaking like an old handcrafted toy. Yet beneath its worn appearance lies a faint power to twist time itself. With a soft "cuckoo" sound, it can briefly warp the surrounding flow of time, slowing anyone in pursuit.
Evolution
ChronocooReach level 36
Level-up skills
| Level | Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|---|
| 1 | Tracking Sensor | Physical | 20 | 1 | Deals Physical Damage in a 2-hit combo. If this skill is in slot 1 or 3, Combo Count +1. Gearshift 1. | |
| 1 | Needle | Magic | 30 | 3 | Deals Magic Damage in a 3-hit combo. | |
| 4 | Triple Crush | Status | — | 1 | Physical Attack +30%, 3-hit combo. | |
| 9 | Twinstar | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. | |
| 11 | Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. | |
| 19 | Bearing Support | Status | — | 6 | Active: Energy Cost of this skill's passive effect permanently -1. Passive: Adjacent skills' Energy Cost -1. Gearshift 1. | |
| 27 | Ion Oscillation | Magic | 90 | 3 | Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1. | |
| 35 | Phase Shift | Status | — | 1 | Reduces damage taken by 50%. If this skill is in slot 1 or 3, reduces damage by an additional 40%. Counter: Attack, Gearshift 1. | |
| 37 | Supernova Gift | Status | — | 2 | Inflicts 2 stacks of Starfall Mark on the enemy. Each time this skill is cast, permanently inflicts 1 additional stack. | |
| 40 | Winch | Physical | 115 | 5 | Deals Physical Damage. Each time this Jini is attacked by a skill and resist that attack (excluding combo), permanently reduces this skill's Energy Cost by 1. | |
| 42 | Gear Transfer | Status | — | 1 | Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1. | |
| 44 | Antinomy | Status | — | 4 | Inflicts 3 stacks of Starfall Mark on the enemy. Counter: Defense - Doubles the enemy's Starfall Mark stacks. | |
| 46 | Explosion | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| 48 | Sync Drive | Status | — | 0 | After use, Power of adjacent skills permanently +20. Counter: Defense - Power permanently +30 instead. | |
| 50 | Wishing Well | Magic | 55 | 4 | Deals Magic Damage. Increases the stack count of existing Marks for both sides by 1. |
Skills from skill tablets
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Dimensional Strike | Magic | 15 | 4 | Deals Magic Damage in a 1-hit combo. For each stack of Starfall Mark on the enemy, this skill's Combo Count +1. | |
| Steel Bore | Physical | — | 4 | Deals Physical Damage. Skill Power equals one third of the total Power of adjacent skills. Gearshift 1. | |
| Hyper Projection | Status | — | 4 | Inflicts 4 stacks of Starfall Mark on the enemy. | |
| Mind Insight | Status | — | 7 | The enemy gains Starfall Mark stacks equal to their current mark stacks. | |
| Gale Stab | Physical | 25 | 2 | Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo. | |
| Whirlwind Storm | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Preparation | Status | — | 1 | Skill Power +70 on the next attack. | |
| Warm-Up | Status | — | 2 | Combo Count +3. | |
| Windrise | Status | — | 4 | Gains 1 stack of Windrise Mark. | |
| Home Advantage | Status | — | 3 | Gains 1 stack of Attack Mark. | |
| Reactive Strike | Physical | 65 | 2 | Deals Physical Damage. If a status skill was cast last turn, this skill's Power +55. | |
| Lullaby | Status | — | 5 | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. | |
| Snore | Magic | 165 | 6 | Deals Magic Damage to enemy Jinies. | |
| Mana Burst | Magic | 1 | 0 | Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage. | |
| Thorn | Status | — | 2 | Inflicts 1 stack of Thorn Mark on the enemy. | |
| Psychic | Status | — | 0 | Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2. | |
| Guangbo (Untranslated) | Magic | 140 | 5 | Deals Magic Damage to enemy Jinies. | |
| Liangzizhangluo (Untranslated) | Physical | 75 | 3 | Deals Physical Damage. If the enemy has no Starfall Mark, inflicts 3 stacks of Starfall Mark on the enemy. |
Bloodline skills
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Rejuvenate | Status | — | 2 | Restores 30% Health. | |
| Etiolation | Status | — | 2 | Restores 10 Energy. | |
| Ignite | Status | — | 2 | Inflicts 10 stacks of Burn on the enemy. | |
| Water Storage | Status | — | 1 | The next skill's Energy Cost -6. | |
| Prism Burst | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Sand Toss | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Rime | Status | — | 1 | Inflicts 4 stacks of Freeze on the enemy. | |
| Draconic Roar | Magic | 200 | 3 | Charges, then deals Magic Damage to the enemy. | |
| Paralyze | Status | — | 2 | Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%. | |
| Poison Spore | Status | — | 3 | Inflicts 5 stacks of Poison on the enemy. | |
| Feign Sleep | Status | — | 2 | Restores 2 Energy. Grants allied lineup 1 stack of Offering: Energy Cost -2. | |
| Spear Hand | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| Plume Rush | Status | — | 2 | Power of all skills +20. Grants Agility. | |
| Allure | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Spirit Channeling | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Greed | Status | — | 2 | Grants 100% Lifesteal. | |
| Brawl | Physical | 45 | 1 | Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1. | |
| Nebula Spiral | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
Basic info
| Height | 0.34–0.68 m |
|---|---|
| Weight | 4.07–7.6 kg |
| Classification | Nature-Type Jini |
| Hatch time | 8 h |
| Egg height | 0.1–0.15 m |
| Egg weight | 0.536–1.216 kg |
| Male rate | 50% |
| Gender | Male 50% · female 50% |
Egg Groups
- Sky
- Machine
- Who can it breed with ›
Outfits
How to obtain
Obtainable via Jini Egg hatching and fruit refresh
- Jini Egg hatch: (8 hours)
- Fruit respawn: Jini Fruit
Ask DafeiyuChronocoo's max speed?Who is faster than Chronocoo?What is Chronocoo weak to?Who can breed with Chronocoo?
