

NO350
Carnivark
Base Stats
| Stat | Value | |
|---|---|---|
| HP | 104 | |
| Physical Attack | 113 | |
| Magic Attack | 105 | |
| Physical Defense | 130 | |
| Magic Defense | 90 | |
| Speed | 55 | |
| Total | 597 |
Trait
Carnival Begins
While on the field, random Jinies are added to the Backpack, and they can only be switched with this Jini. This Jini takes 25% more advantage damage. (machine-translated)
PVP picks
Nervous+HP −Speed
TalentsHP · Physical Defense · Magic Defense
Coaster Ride, a utility pick.
Class Matchups
| Takes 2× from | |
|---|---|
| Takes 0.5× from | |
| Mech skills deal 2× to | |
| Mech skills deal 0.5× to |
Introduction
It carefully observes every Roco, trying to understand what once made them happy. Quietly recording these precious moments of happiness, it tries to rebuild itself, using Mech Class magic to craft a "heart," hoping to feel the true happiness that Rocos feel deep inside.
Evolution
Level-up skills
| Level | Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|---|
| 1 | Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. | |
| 1 | Brawl | Physical | 45 | 1 | Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1. | |
| 1 | Ion Oscillation | Magic | 90 | 3 | Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1. | |
| 6 | Bearing Support | Status | — | 6 | Active: Energy Cost of this skill's passive effect permanently -1. Passive: Adjacent skills' Energy Cost -1. Gearshift 1. | |
| 7 | Energy Conservation | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Adjacent skills' Energy Cost permanently -1. | |
| 11 | Gear Torque | Physical | 70 | 3 | Deals Physical Damage. Each turn this skill changes slots, its Power permanently +15. | |
| 16 | Gear Transfer | Status | — | 1 | Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1. | |
| 23 | Main Shaft | Physical | 75 | 2 | Deals Physical Damage. This skill's slot position does not change. | |
| 24 | Interfere | Status | — | 1 | The skill the enemy casts this turn costs +7 Energy for 3 turns. | |
| 33 | Magnetic Storm | Magic | 70 | 2 | Deals Magic Damage. If this skill is in slot 1 or 3, Power +30. Gearshift 1. | |
| 34 | Preemptive Guard | Status | — | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. | |
| 37 | Gear Slash | Physical | 130 | 5 | Deals Physical Damage. If this skill is in slot 1 or 3, Energy Cost -2. Gearshift 1. | |
| 41 | Intercept | Magic | 75 | 2 | Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill. | |
| 45 | Mini Scout | Magic | 85 | 3 | Deals Magic Damage. Each time this Jini is attacked by a skill and resist that attack (excluding combo), permanently increases this skill's Power by 20. | |
| 50 | Phase Shift | Status | — | 1 | Reduces damage taken by 50%. If this skill is in slot 1 or 3, reduces damage by an additional 40%. Counter: Attack, Gearshift 1. | |
| — | Coaster Ride | Status | — | 8 | Moves all skills equipped by allied Jinies down one slot across the lineup. Versatility: Mech-class skills. |
Skills from skill tablets
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Power Surge | Status | — | 1 | Physical Attack +100%. | |
| Magic Boost | Status | — | 0 | Magic Attack +70%. | |
| Spatial Squeeze | Physical | 70 | 3 | Deals Physical Damage and inflicts 1 stack of Starfall Mark on the enemy. | |
| Implosion | Magic | 85 | 3 | Deals Magic Damage. If an enemy is defeated, its own Magic Attack +70%. | |
| Meditation | Status | — | 3 | Reduces damage taken by 80%. Counter: Attack - Inflicts 2 stacks of Starfall Mark on the enemy. | |
| Mind Insight | Status | — | 7 | The enemy gains Starfall Mark stacks equal to their current mark stacks. | |
| Hot Sand | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| Rock Fall | Physical | 55 | 1 | Deals Physical Damage in a 1-hit combo. | |
| Harden | Status | — | 2 | Reduces damage taken by 90%. If the last skill cast was an attack, this skill's Energy Cost -2. Counter: Attack. | |
| Bloodrage | Status | — | 2 | Reduces damage taken by 60%. Counter: Attack - Survives with 1 Health upon taking lethal damage. | |
| Momentum Strike | Physical | 80 | 3 | Deals Physical Damage. If this Jini successfully countered last turn, this skill's Power +180. | |
| Energy Blade | Physical | 80 | 3 | Deals Physical Damage. For each successful counter, this skill's Power permanently +90. | |
| Skill Roulette | Status | — | 0 | Transforms into a random skill from another allied Jini each turn. | |
| Fearless Heart | Status | — | 5 | Reduces damage taken by 100%. Counter: Attack - Converts prevented damage into healing; this skill's Energy Cost permanently +2. | |
| Cascade | Magic | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. | |
| Sunbask | Status | — | 1 | Dispels all buffs from the enemy. | |
| Iron Caltrop | Magic | 85 | 3 | Deals Magic Damage. Counter: Status - Doubles this skill's damage. |
Bloodline skills
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Riposte | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%. | |
| Wax Coating | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Restores 3 Energy. | |
| Flame Shield | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Inflicts 6 stacks of Burn on the enemy. | |
| Bubble Shield | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Magic Attack +70%. | |
| Piercing Shot | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Sand Toss | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Snowman Decoy | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Restores Energy 2× the Energy Cost of the countered skill. | |
| Draconic Roar | Magic | 200 | 3 | Charges, then deals Magic Damage to the enemy. | |
| Focus | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Returns to the Field at the end of the turn. | |
| Corrosive Touch | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Heart Bite | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Rebound Punch | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. | |
| Winged Shelter | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2. | |
| Claw Swipe | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Ethereal Form | Status | — | 2 | Reduces damage taken by 80%. Counter: Attack - Magic Defense +70%. | |
| Tradeoff | Status | — | 3 | Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal. | |
| Metal Noise | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Nebula Spiral | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
Basic info
| Height | 1.68–2.01 m |
|---|---|
| Weight | 128–237 kg |
| Classification | Nature-Type Jini |
| Gender | Male 50% · female 50% |
Egg Groups
- Unknown
Ask DafeiyuCarnivark's max speed?Who is faster than Carnivark?What is Carnivark weak to?Who can breed with Carnivark?