

NO323
Mozzle
Base Stats
| Stat | Value | |
|---|---|---|
| HP | 74 | |
| Physical Attack | 91 | |
| Magic Attack | 91 | |
| Physical Defense | 57 | |
| Magic Defense | 100 | |
| Speed | 92 | |
| Total | 505 |
Trait
Class Attraction
Attack skills gain 10 Power for each skill class the enemy has.
Class Matchups
| Takes 2× from | |
|---|---|
| Takes 0.5× from | |
| Takes 0.25× from | |
| Havoc skills deal 2× to | |
| Havoc skills deal 0.5× to | |
| Light skills deal 2× to | |
| Light skills deal 0.5× to |
Introduction
Experiments reveal a special organ in its abdomen that reacts only to Light-class energy. When storing light crystals, Light-class Jinies must patrol the area to confuse its senses." "The Jinies have protested, demanding the kingdom curb Mozzles' fanatical tracking and overstepping boundaries.
Evolution
Mozzle
- MozquitoReach level 28
Level-up skills
| Level | Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|---|
| 1 | Magic Boost | Status | — | 0 | Magic Attack +70%. | |
| 1 | Persecution | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. | |
| 5 | Dirty Hand | Magic | 45 | 3 | Deals Magic Damage in a 2-hit combo. | |
| 11 | Greed | Status | — | 2 | Grants 100% Lifesteal. | |
| 17 | Bat Strike | Physical | 65 | 2 | Deals Physical Damage with 100% Lifesteal. | |
| 26 | Diffuse Reflection | Status | — | 1 | Up to one skill per class: Power +35. | |
| 29 | Light Orb | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| 30 | Power Devour | Status | — | 4 | All enemy skills lose 20 Power. All the Jini's own skills gain 20 Power. | |
| 36 | Initiative | Physical | 55 | 2 | Deals Physical Damage. Priority +1. | |
| 37 | Backroom Deal | Status | — | 1 | Physical & Magic Attack and Defense -50%. Counter: Defense - Applies Physical & Magic Attack and Defense -120% to the enemy instead. | |
| 38 | Overexposure | Magic | 60 | 3 | Deals Magic Damage. Each time another class skill is cast, this skill's Power permanently +30. | |
| 40 | Light Blade | Physical | 120 | 4 | Deals Physical Damage to enemy Jinies. | |
| 41 | Drag Down | Magic | 85 | 4 | Deals Magic Damage. For each exhausted enemy Jini, this skill's Power +30. | |
| 43 | Calamity | Physical | 60 | 1 | Deals Physical Damage to itself. Counter: Status - Deals Physical Damage to the enemy instead, and this skill's Power +120. | |
| 46 | Crash Down | Physical | 120 | 3 | Deals massive Physical Damage. Physical Attack -50%. Counter: Status - Physical Attack +50% instead. |
Skills from skill tablets
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Light Spear | Physical | 30 | 3 | Deals Physical Damage in a 3-hit combo. | |
| Power Surge | Status | — | 1 | Physical Attack +100%. | |
| Hidden Clauses | Status | — | 8 | Swaps equipped skills with the enemy. | |
| Corrosive Acid | Magic | 35 | 2 | Deals Magic Damage and inflicts 2 stacks of Poison on the enemy. | |
| Toxic Barrage | Physical | 15 | 2 | Deals Physical Damage in a 2-hit combo. Each hit inflicts 1 stack of Poison on the enemy. | |
| Insect Hum | Magic | 15 | 2 | Deals Magic Damage. For each Insect Hum equipped by Jinies in your lineup, this skill's Combo Count +1. | |
| Swarm Parade | Physical | 30 | 3 | Deals Physical Damage in a 2-hit combo. Grants allied lineup 1 stack of Offering: Combo Count +1. | |
| Swarm Strike | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times and ignores enemy Class Resistance. | |
| Tail Sting | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Cascade | Magic | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. | |
| Intercept | Magic | 75 | 2 | Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill. | |
| Flurry Claws | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. | |
| Enrage | Status | — | 3 | Enemy skills, except for the skill cast this turn, Energy Cost +3 for 3 turns. | |
| Rewrite | Status | — | 0 | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. | |
| Malicious Escape | Status | — | 1 | Retreat. Counter: Defense - Energy Cost of enemy attack skills additionally +4. | |
| Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. | |
| Warm-Up | Status | — | 2 | Combo Count +3. | |
| Ambush | Magic | 30 | 4 | Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, this skill's Combo Count +3. | |
| Juggle | Magic | 115 | 3 | Deals Magic Damage. Versatility: Lifesteal -related skills. | |
| Allergen | Magic | 40 | 3 | Deals Magic Damage in a 1-hit combo. If the enemy is Poisoned, this skill gains Combo Count +2. | |
| Fenguang (Untranslated) | Status | — | 1 | Magic Attack +20%. Gains an additional Magic Attack +10% for each different class among allied Jinies on the lineup. |
Bloodline skills
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Smack | Magic | 65 | 1 | Deals Magic Damage to enemy Jinies. | |
| Floral Aroma | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Blaze Rush | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Foam | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Ricochet Strike | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Sand Toss | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Chilling Wind | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Draconic Roar | Magic | 200 | 3 | Charges, then deals Magic Damage to the enemy. | |
| Ball Lightning | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Corrosive Touch | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Heart Bite | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Winding Force | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. | |
| Eagle Claw | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Allure | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Mirage | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Slander | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Ion Oscillation | Magic | 90 | 3 | Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1. | |
| Nebula Spiral | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
Basic info
| Height | 0.24–0.32 m |
|---|---|
| Weight | 1.46–3.05 kg |
| Classification | Nature-Type Jini |
| Hatch time | 8 h |
| Egg height | 0.1–0.13 m |
| Egg weight | 0.511–1.22 kg |
| Male rate | 50% |
| Gender | Male 50% · female 50% |
Egg Groups
- Insect
- Who can it breed with ›
How to obtain
Obtainable via Jini Egg hatching and fruit refresh
- Jini Egg hatch: (8 hours)
- Fruit respawn: Jini Fruit
Ask DafeiyuMozzle's max speed?Who is faster than Mozzle?What is Mozzle weak to?Who can breed with Mozzle?