
NO302
Framorn
Base Stats
| Stat | Value | |
|---|---|---|
| HP | 126 | |
| Physical Attack | 147 | |
| Magic Attack | 63 | |
| Physical Defense | 100 | |
| Magic Defense | 76 | |
| Speed | 92 | |
| Total | 604 |
- Jul 16Total −4
- HP 100→126
- Phys Atk 160→147
- Mag Atk 67→63
- Speed 105→92
Trait
Living Canvas
Increases Skill Power by 10% and Speed by 5 for every stack of buff on the enemy.
PVP picks
Stubborn+Physical Attack −Magic Attack
TalentsHP · Physical Attack · Speed
Cheerful+Speed −Magic Attack
TalentsHP · Physical Attack · Speed
Class Matchups
| Takes 2× from | |
|---|---|
| Takes 0.5× from | |
| Common skills deal 0.5× to | |
| Fighting skills deal 2× to | |
| Fighting skills deal 0.5× to |
Introduction
A quiet and reserved variant, slightly rugged in manner. Rather than making new friends, it values protecting those it already knows, though it might accidentally bump their heads while doing so. Once it identifies who needs guarding, it ceases all wandering.
Evolution
Level-up skills
| Level | Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|---|
| 1 | Tail Sweep | Physical | 90 | 2 | Deals Physical Damage to enemy Jinies. | |
| 1 | Magic Boost | Status | — | 0 | Magic Attack +70%. | |
| 5 | Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. | |
| 7 | Initiative | Physical | 55 | 2 | Deals Physical Damage. Priority +1. | |
| 13 | Power Surge | Status | — | 1 | Physical Attack +100%. | |
| 19 | Flying Kick | Physical | 110 | 3 | Deals Physical Damage to enemy Jinies. | |
| 26 | Home Advantage | Status | — | 3 | Gains 1 stack of Attack Mark. | |
| 33 | Wishing Stars | Magic | 110 | 3 | Deals Magic Damage to enemy Jinies. | |
| 35 | Stress Response | Status | — | 2 | Restores 25% Health. Counter: Defense - Restores 50% Health instead. | |
| 37 | Roundhouse Kick | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches Jinies this turn, doubles this skill's Power. | |
| 38 | Blitz | Magic | 70 | 2 | Deals Magic Damage. Counter: Status - Increases this skill's Power by 3×. | |
| 40 | Rising Breath | Status | — | 4 | Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50. | |
| 41 | Rebound Punch | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. | |
| 44 | Warm-Up | Status | — | 2 | Combo Count +3. | |
| 49 | Shadow Strike | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. | |
| 50 | Intercept Fist | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Additionally interrupts and restores Energy equal to this skill's cost. |
Skills from skill tablets
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Swiftstride | Status | — | 1 | Speed +80. Counter: Defense - Speed +160 instead. | |
| Skill Roulette | Status | — | 0 | Transforms into a random skill from another allied Jini each turn. | |
| Brace | Status | — | 3 | Magic Defense +170%. | |
| Annihilate | Magic | 155 | 5 | Deals Magic Damage to enemy Jinies. | |
| Mana Burst | Magic | 1 | 0 | Deals Magic Damage. Consumes all Energy on use. The more Energy consumed, the higher the damage. | |
| Energy Blade | Physical | 80 | 3 | Deals Physical Damage. For each successful counter, this skill's Power permanently +90. | |
| Devour | Physical | 150 | 6 | Deals Physical Damage. If this skill defeats an enemy, restores 6 Energy. | |
| Flurry Claws | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. | |
| Squash | Physical | 155 | 5 | Deals Physical Damage to enemy Jinies. | |
| Inner Focus | Status | — | 10 | Restores 60% Health. Physical Attack +130%. Each successful counter reduces this skill's Energy Cost by 3. The Energy Cost resets after use. | |
| Burst Charge | Physical | 65 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 5 times. | |
| Energy Blast | Magic | 50 | 3 | Deals Magic Damage in a 2-hit combo. | |
| Fortify | Status | — | 2 | Physical Defense +140%. | |
| Spirit Channeling | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Mirage | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Scarebox | Physical | 80 | 3 | Deals Physical Damage. Counter: Status - The enemy loses 6 Energy. | |
| Spatial Squeeze | Physical | 70 | 3 | Deals Physical Damage and inflicts 1 stack of Starfall Mark on the enemy. | |
| Stellar Fission | Status | — | 1 | Inflicts 2 stacks of Starfall Mark on the enemy. | |
| Hyper Projection | Status | — | 4 | Inflicts 4 stacks of Starfall Mark on the enemy. | |
| Preemptive Guard | Status | — | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. | |
| Menace | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| Midnight Noise | Magic | 20 | 4 | Deals Magic Damage in a 5-hit combo. | |
| Spiritflash | Magic | 25 | 3 | Deals Magic Damage in a 3-hit combo. If the enemy switches Jinies this turn, doubles this skill's Combo Count. | |
| Mockery | Status | — | 2 | Magic Attack +90%. If the enemy switches Jinies this turn, own Speed +70. |
Bloodline skills
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Star Crash | Magic | 90 | 2 | Deals Magic Damage to enemy Jinies. | |
| Floral Aroma | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Blaze Rush | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Foam | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Piercing Shot | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Stomp | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Frostclaw | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Draconic Roar | Magic | 200 | 3 | Charges, then deals Magic Damage to the enemy. | |
| Ball Lightning | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Poison Swamp | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Heart Bite | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Spear Hand | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| Wind Arrow | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Claw Swipe | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Phantom Flame | Magic | 30 | 0 | Deals Magic Damage and restores 1 Energy. | |
| Evil Energy | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Brawl | Physical | 45 | 1 | Deals Physical Damage. If this skill is in slot 1, Power +60. Gearshift 1. | |
| Nebula Spiral | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
Basic info
| Height | 1.75–1.92 m |
|---|---|
| Weight | 75.7–88.02 kg |
| Classification | Nature-Type Jini |
| Hatch time | 8 h |
| Egg height | 0.12–0.16 m |
| Egg weight | 0.347–0.608 kg |
| Male rate | 50% |
| Gender | Male 50% · female 50% |
Egg Groups
- Beast
- Fairy
- Who can it breed with ›
Outfits
How to obtain
Obtainable via Jini Egg hatching
- Jini Egg hatch: (8 hours)
Ask DafeiyuFramorn's max speed?Who is faster than Framorn?What is Framorn weak to?Who can breed with Framorn?
