
NO011
Duckiji Quackaboom
Base Stats
| Stat | Value | |
|---|---|---|
| HP | 108 | |
| Physical Attack | 89 | |
| Magic Attack | 41 | |
| Physical Defense | 74 | |
| Magic Defense | 48 | |
| Speed | 115 | |
| Total | 475 |
Trait
Stand Tall
For skills with Energy Cost of 1, increases their Power by 50%.
Class Matchups
| Takes 2× from | |
|---|---|
| Takes 0.5× from | |
| Common skills deal 0.5× to |
Introduction
Quack! Quack! Watch out!" Quackaboom always looks on edge, its feathers bristling as if ready to burst at any moment. This reflex makes it appear larger and more intimidating. Among Duckijis, it is known as one not to be messed with.
Evolution
Duckiji Quackaboom- King Duckiji King Duckiji — QuackaboomBoss transformation
Level-up skills
| Level | Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|---|
| 1 | Fierce Crash | Physical | 65 | 1 | Deals Physical Damage to enemy Jinies. | |
| 1 | Power Surge | Status | — | 1 | Physical Attack +100%. | |
| 6 | Tail Sweep | Physical | 90 | 2 | Deals Physical Damage to enemy Jinies. | |
| 8 | Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. | |
| 10 | Rejuvenate | Status | — | 2 | Restores 30% Health. | |
| 12 | Spinning Strike | Physical | 35 | 3 | Deals Physical Damage in a 3-hit combo. | |
| 21 | Roar | Status | — | 1 | Enemy's Physical Attack -60% and Speed -60. | |
| 25 | Scare Off | Status | — | 2 | Reduces damage taken by 60%. Counter: Attack - The enemy performs a retreat. | |
| 28 | Reactive Strike | Physical | 65 | 2 | Deals Physical Damage. If a status skill was cast last turn, this skill's Power +55. | |
| 34 | Preparation | Status | — | 1 | Skill Power +70 on the next attack. | |
| 35 | Warm-Up | Status | — | 2 | Combo Count +3. | |
| 38 | Mass Crush | Physical | — | 3 | Deals Physical Damage. The lighter the enemy, the higher the Power. | |
| 39 | Swiftstride | Status | — | 1 | Speed +80. Counter: Defense - Speed +160 instead. |
Skills from skill tablets
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Riposte | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Physical & Magic Attack +70%. | |
| Mind Jolt | Status | — | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. | |
| Rewrite | Status | — | 0 | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. | |
| Triple Crush | Status | — | 1 | Physical Attack +30%, 3-hit combo. | |
| Home Advantage | Status | — | 3 | Gains 1 stack of Attack Mark. | |
| Wind Arrow | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Collide | Physical | 135 | 7 | Deals Physical Damage. At the end of the turn, this skill's Energy Cost permanently -1. | |
| Wind Strider | Status | — | 2 | Speed +120. | |
| Feather Shot | Status | — | 1 | Grants Agility and dispels 1 buff from the enemy. | |
| Rebound Punch | Physical | 25 | 2 | Deals Physical Damage in a 2-hit combo. If going second, becomes a 3-hit combo. | |
| Rising Breath | Status | — | 4 | Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50. | |
| Opening | Status | — | 1 | Enemy Physical & Magic Defense -70%. Counter: Defense - Physical Attack additionally +70%. | |
| Winding Force | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. | |
| Lullaby | Status | — | 5 | Energy Cost of all enemy skills +3. Counter: Defense - Additionally interrupts and stuns the enemy for the next turn. | |
| Ultrasonic Wave | Status | — | 2 | All skills gain Skill Power +20. Choice: Energy Cost -1 for this use, or all skills permanently gain Skill Power +20 instead when Counter: Defense is triggered. | |
| Winged Shelter | Status | — | 2 | Reduces damage taken by 70%. Counter: Attack - Gains Combo Count +2. | |
| Fortify | Status | — | 2 | Physical Defense +140%. |
Bloodline skills
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Star Crash | Magic | 90 | 2 | Deals Magic Damage to enemy Jinies. | |
| Etiolation | Status | — | 2 | Restores 10 Energy. | |
| Ignite | Status | — | 2 | Inflicts 10 stacks of Burn on the enemy. | |
| Water Storage | Status | — | 1 | The next skill's Energy Cost -6. | |
| Piercing Shot | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Mud Armor | Status | — | 2 | Physical Attack and Physical Defense +60%. Counter: Defense - Additionally doubles buffs. | |
| Rime | Status | — | 1 | Inflicts 4 stacks of Freeze on the enemy. | |
| Draconic Roar | Magic | 200 | 3 | Charges, then deals Magic Damage to the enemy. | |
| Paralyze | Status | — | 2 | Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%. | |
| Poison Spore | Status | — | 3 | Inflicts 5 stacks of Poison on the enemy. | |
| Feign Sleep | Status | — | 2 | Restores 2 Energy. Grants allied lineup 1 stack of Offering: Energy Cost -2. | |
| Force Transmute | Status | — | 2 | Power of all skills +40. | |
| Plume Rush | Status | — | 2 | Power of all skills +20. Grants Agility. | |
| Sweet Sustain | Status | — | 3 | Cuteify itself and the enemy: Restores 40% Health. | |
| Soul Snatch | Status | — | 1 | Steals 3 Energy from the enemy. | |
| Greed | Status | — | 2 | Grants 100% Lifesteal. | |
| Gear Transfer | Status | — | 1 | Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1. | |
| Hyper Projection | Status | — | 4 | Inflicts 4 stacks of Starfall Mark on the enemy. |
Basic info
| Height | 0.69–0.98 m |
|---|---|
| Weight | 14.3–18.2 kg |
| Classification | Nature-Type Jini |
| Hatch time | 16 h |
| Egg height | 0.29–0.41 m |
| Egg weight | 5.331–7.28 kg |
| Male rate | 50% |
| Gender | Male 50% · female 50% |
Egg Groups
How to obtain
Obtainable via Jini Egg hatching and fruit refresh
- Jini Egg hatch: (16 hours)
- Fruit refresh: Duckiji Fruit
Ask DafeiyuDuckiji's max speed?Who is faster than Duckiji?What is Duckiji weak to?Who can breed with Duckiji?