
NO261
Whirpa
Base Stats
| Stat | Value | |
|---|---|---|
| HP | 88 | |
| Physical Attack | 55 | |
| Magic Attack | 8 | |
| Physical Defense | 79 | |
| Magic Defense | 67 | |
| Speed | 80 | |
| Total | 377 |
Trait
Wing Axis
The Slot 1 skill gains Agility and Gearshift 1.
Class Matchups
| Takes 2× from | |
|---|---|
| Takes 0.5× from | |
| Takes 0.25× from | |
| Mech skills deal 2× to | |
| Mech skills deal 0.5× to | |
| Wing skills deal 2× to | |
| Wing skills deal 0.5× to |
Introduction
They aspire to become maintenance specialists for Mech-class Jinies. There have been cases where large numbers of damaged Mech-class Jinies mysteriously returned to full function and made their way back home. Behind these quiet efforts are the unnoticed Whirpas.
Evolution
Whirpa
- PapascoReach level 36
Level-up skills
| Level | Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|---|
| 1 | Gear Torque | Physical | 70 | 3 | Deals Physical Damage. Each turn this skill changes slots, its Power permanently +15. | |
| 1 | Lever Swap | Status | — | 0 | Restores 2 Energy and swaps the skills in adjacent slots. | |
| 1 | Tracking Sensor | Physical | 20 | 1 | Deals Physical Damage in a 2-hit combo. If this skill is in slot 1 or 3, Combo Count +1. Gearshift 1. | |
| 3 | Fortify | Status | — | 2 | Physical Defense +140%. | |
| 9 | Gale Stab | Physical | 25 | 2 | Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo. | |
| 12 | Plume Rush | Status | — | 2 | Power of all skills +20. Grants Agility. | |
| 17 | Iron Torrent | Physical | 70 | 3 | Deals Physical Damage. If this skill is in slot 1, Power +90. Gearshift 2. | |
| 21 | Bearing Support | Status | — | 6 | Active: Energy Cost of this skill's passive effect permanently -1. Passive: Adjacent skills' Energy Cost -1. Gearshift 1. | |
| 28 | Wind Arrow | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| 29 | Windrise | Status | — | 4 | Gains 1 stack of Windrise Mark. | |
| 36 | Cascade | Magic | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. | |
| 37 | Swooping Strike | Physical | 140 | 5 | Deals Physical Damage to enemy Jinies. | |
| 39 | Sneak Attack | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. |
Skills from skill tablets
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. | |
| Electric Arc | Physical | 80 | 3 | Deals Physical Damage. Surge: This skill's Power +40. | |
| Overload Circuit | Status | — | 1 | Returns to the Field at the end of the turn. The chosen skill's cast count +1 next turn. | |
| Mega Candy | Physical | 100 | 3 | Deals Physical Damage and gains Cuteify: This skill's Power +60. | |
| Energy Blade | Physical | 80 | 3 | Deals Physical Damage. For each successful counter, this skill's Power permanently +90. | |
| Flurry Claws | Physical | 30 | 2 | Deals Physical Damage in a 2-hit combo. Counter: Status - Doubles the Combo Count of this skill. | |
| Maelstrom | Physical | 70 | 5 | Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times. | |
| Steel Bore | Physical | — | 4 | Deals Physical Damage. Skill Power equals one third of the total Power of adjacent skills. Gearshift 1. | |
| Intercept | Magic | 75 | 2 | Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill. | |
| Brace | Status | — | 3 | Magic Defense +170%. | |
| Psychic | Status | — | 0 | Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2. | |
| Warm-Up | Status | — | 2 | Combo Count +3. | |
| Mind Jolt | Status | — | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. | |
| Gear Shift | Physical | 70 | 3 | Deals Physical Damage, Gearshift 1. Choice: If this skill is in slot 1, gains Skill Power +65 or an extra Gearshift 1 this turn. |
Bloodline skills
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Fierce Crash | Physical | 65 | 1 | Deals Physical Damage to enemy Jinies. | |
| Floral Aroma | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Blaze Rush | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Foam | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Piercing Shot | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Stomp | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Frostclaw | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Draconic Roar | Magic | 200 | 3 | Charges, then deals Magic Damage to the enemy. | |
| Shock | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| Poison Swamp | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Heart Bite | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Winding Force | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. | |
| Eagle Claw | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Claw Swipe | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Spirit Channeling | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Evil Energy | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Metal Noise | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Nebula Spiral | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
Basic info
| Height | 0.35–0.45 m |
|---|---|
| Weight | 2.08–4.35 kg |
| Classification | Nature-Type Jini |
| Hatch time | 8 h |
| Egg height | 0.15–0.19 m |
| Egg weight | 0.728–1.74 kg |
| Male rate | 50% |
| Gender | Male 50% · female 50% |
Egg Groups
- Sky
- Machine
- Who can it breed with ›
How to obtain
Obtainable via Jini Egg hatching and fruit refresh
- Jini Egg hatch: (8 hours)
- Fruit respawn: Jini Fruit
Ask DafeiyuWhirpa's max speed?Who is faster than Whirpa?What is Whirpa weak to?Who can breed with Whirpa?