
NO272
Cracklew
Base Stats
| Stat | Value | |
|---|---|---|
| HP | 78 | |
| Physical Attack | 116 | |
| Magic Attack | 109 | |
| Physical Defense | 85 | |
| Magic Defense | 85 | |
| Speed | 145 | |
| Total | 618 |
Trait
Sustained Load
The Surge effects of this Jini's skills last 1 turn longer.
Class Matchups
| Takes 2× from | |
|---|---|
| Takes 0.5× from | |
| Electro skills deal 2× to | |
| Electro skills deal 0.5× to | |
| Wing skills deal 2× to | |
| Wing skills deal 0.5× to |
Introduction
When does a Roco's hair stand on end?" "When your mom suddenly walks into your room?" "No—when you step into a Cracklew's electric field! I even heard it roar. Good thing I ran fast—I almost got shocked!" "... Still, the hairstyle looks pretty cool. Might try it again next time.
Evolution
Cracklew
Level-up skills
| Level | Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|---|
| 1 | Magic Boost | Status | — | 0 | Magic Attack +70%. | |
| 1 | Electric Arc | Physical | 80 | 3 | Deals Physical Damage. Surge: This skill's Power +40. | |
| 1 | Lightning Cross | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. | |
| 3 | Overload Circuit | Status | — | 1 | Returns to the Field at the end of the turn. The chosen skill's cast count +1 next turn. | |
| 9 | Gust | Physical | 75 | 3 | Deals Physical Damage. When attacking first, this skill's Power +50%. | |
| 12 | Range-Extended Battery | Status | — | 2 | Gains 1 stack of Electrocharge Mark. | |
| 17 | Whirlwind Storm | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| 23 | Storm Eye | Status | — | 2 | Combo Counts gained +100%. | |
| 25 | Dizzying Spin | Physical | 60 | 3 | Deals Physical Damage. Priority +1. Surge: This skill's Power +30. | |
| 28 | Plume Rush | Status | — | 2 | Power of all skills +20. Grants Agility. | |
| 34 | Lightning Call | Magic | 35 | 3 | Deals Magic Damage in a 2-hit combo. Surge: This skill's Power +20. | |
| 35 | Wing Strike | Magic | 50 | 3 | Deals Magic Damage and grants Agility. | |
| 39 | Feather Blade | Physical | 75 | 2 | Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn. | |
| 40 | Forced Reboot | Magic | 90 | 3 | Deals Magic Damage. Counter: Status - At end of the turn, forces the enemy Jini to Return to the Field. | |
| 47 | Maelstrom | Physical | 70 | 5 | Deals Physical Damage and grants Agility. Counter: Status - Increases this skill's Power to 1.5 times. |
Skills from skill tablets
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Flash Strike | Physical | 60 | 4 | Deals Physical Damage. The higher the Jini's Speed relative to the enemy's, the greater this skill's Power. | |
| Power Surge | Status | — | 1 | Physical Attack +100%. | |
| Bearing Support | Status | — | 6 | Active: Energy Cost of this skill's passive effect permanently -1. Passive: Adjacent skills' Energy Cost -1. Gearshift 1. | |
| Lever Swap | Status | — | 0 | Restores 2 Energy and swaps the skills in adjacent slots. | |
| Gear Transfer | Status | — | 1 | Speed +30. If this skill is in slot 1 or 3, Physical Attack additionally +80%. Gearshift 1. | |
| Hidden Needle | Magic | 60 | 2 | Deals Magic Damage. If the Jini did not use an attack skill last turn, this skill's Power permanently +20. | |
| Dragon Rend | Physical | 130 | 3 | Charges, then deals Physical Damage and restores own HP equal to 50% of the damage dealt. | |
| Cascade | Magic | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. | |
| Gale Stab | Physical | 25 | 2 | Deals Physical Damage in a 1-hit combo. When attacking first, becomes a 3-hit combo. | |
| Intercept | Magic | 75 | 2 | Deals Magic Damage. Counter: Status - Additionally interrupts the countered skill. | |
| Psychic | Status | — | 0 | Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2. | |
| Sunbask | Status | — | 1 | Dispels all buffs from the enemy. | |
| Paralyze | Status | — | 2 | Enemy Priority -1. Counter: Defense - Enemy Physical & Magic Attack additionally -70%. | |
| Mind Jolt | Status | — | 0 | Energy Cost of all enemy skills +1. Counter: Defense - Energy Cost +3 instead. | |
| Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. | |
| Super Acceleration | Magic | 70 | 2 | Deals Magic Damage. Speed +30. | |
| Thunder Step | Status | — | 2 | Returns to the Field at end of the turn. Equipped attack skills gain 1 previously triggered Surge effect next turn. Counter: Defense - Gain all previously triggered Surge effects instead. | |
| Thunder Shock | Status | — | 5 | Weather becomes Thunderstorm for 8 turns. | |
| Wayfare | Magic | 50 | 2 | Deals Magic Damage. Each time this Jini acts before the enemy, this skill permanently gains Skill Power +25. | |
| Guangbo (Untranslated) | Magic | 140 | 5 | Deals Magic Damage to enemy Jinies. |
Bloodline skills
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Smack | Magic | 65 | 1 | Deals Magic Damage to enemy Jinies. | |
| Floral Aroma | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Blaze Rush | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Foam | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Prism Burst | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Sand Toss | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Rime | Status | — | 1 | Inflicts 4 stacks of Freeze on the enemy. | |
| Draconic Roar | Magic | 200 | 3 | Charges, then deals Magic Damage to the enemy. | |
| Shock | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| Corrosive Touch | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Heart Bite | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Winding Force | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. | |
| Wind Arrow | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Allure | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Mirage | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Evil Energy | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Ion Oscillation | Magic | 90 | 3 | Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1. | |
| Nebula Spiral | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
Basic info
| Height | 2–2.15 m |
|---|---|
| Weight | 89.5–127.5 kg |
| Classification | Nature-Type Jini |
| Hatch time | 20 h |
| Egg height | 0.85–0.89 m |
| Egg weight | 31.325–51 kg |
| Male rate | 50% |
| Gender | Male 50% · female 50% |
Egg Groups
- Beast
- Sky
- Who can it breed with ›
How to obtain
Obtainable via Jini Egg hatching and fruit refresh
- Jini Egg hatch: (20 hours)
- Fruit respawn: Jini Fruit
Ask DafeiyuCracklew's max speed?Who is faster than Cracklew?What is Cracklew weak to?Who can breed with Cracklew?