
NO214
Creeble
Base Stats
| Stat | Value | |
|---|---|---|
| HP | 80 | |
| Physical Attack | 118 | |
| Magic Attack | 109 | |
| Physical Defense | 86 | |
| Magic Defense | 71 | |
| Speed | 92 | |
| Total | 556 |
- Jul 16Total +24
- Phys Atk 117→118
- Mag Atk 110→109
- Phys Def 74→86
- Mag Def 59→71
Trait
Swarm Uplift
Delivering the fatal blow to an enemy grants the lineup 5 random Offerings.
Class Matchups
| Takes 2× from | |
|---|---|
| Takes 0.5× from | |
| Bug skills deal 2× to | |
| Bug skills deal 0.5× to |
Introduction
Creeble's short legs make it hard for them to get back up after tipping over. Most Creebles found in the wild are still trying to roll themselves upright. They are popular with young Rocos for their cute looks, but they may bite when startled, so the kingdom warns people not to touch them carelessly.
Evolution
Creeble
- NoxarachReach level 36
Level-up skills
| Level | Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|---|
| 1 | Piercing Gaze | Status | — | 2 | Enemy Physical & Magic Defense -120%. | |
| 1 | Aerial Cleave | Physical | 20 | 1 | Deals Physical Damage. Grants allied lineup 1 stack of Offering: Power +20. | |
| 1 | Bat Strike | Physical | 65 | 2 | Deals Physical Damage with 100% Lifesteal. | |
| 4 | Tail Sting | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| 8 | Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. | |
| 13 | Web Bind | Physical | 60 | 2 | Deals Physical Damage. Enemy Physical Defense -30%. | |
| 16 | Power Devour | Status | — | 4 | All enemy skills lose 20 Power. All the Jini's own skills gain 20 Power. | |
| 23 | Lacerate | Physical | 135 | 4 | Deals Physical Damage. If this Jini's Health is 50% or above, Physical & Magic Attack -50% after use. | |
| 28 | Weight for Weight | Physical | — | 3 | Deals Physical Damage. The heavier the enemy, the higher the Skill Power. | |
| 29 | Grassbug Strike | Physical | 75 | 3 | Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +90 and ignores enemy Class Resistance. | |
| 30 | Cocoon | Status | — | 1 | Restores 20% Health. Grants allied lineup 1 stack of Offering: Grants 10% Lifesteal. | |
| 33 | Swarm Strike | Physical | 90 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times and ignores enemy Class Resistance. | |
| 35 | Tradeoff | Status | — | 3 | Reduces damage taken by 90%. Counter: Attack - Grants 50% Lifesteal. | |
| 38 | Calamity | Physical | 60 | 1 | Deals Physical Damage to itself. Counter: Status - Deals Physical Damage to the enemy instead, and this skill's Power +120. |
Skills from skill tablets
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Inch Punch | Physical | 30 | 0 | Deals Physical Damage and restores 1 Energy. | |
| Severing Blow | Physical | 70 | 2 | Deals Physical Damage. Counter: Status - Additionally interrupts the countered skill. | |
| Rising Breath | Status | — | 4 | Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50. | |
| Venom Pierce | Physical | 20 | 0 | Deals Physical Damage and inflicts 1 stack of Poison on the enemy. | |
| Opening | Status | — | 1 | Enemy Physical & Magic Defense -70%. Counter: Defense - Physical Attack additionally +70%. | |
| Psychic | Status | — | 0 | Transforms into a random skill from an enemy Jini each turn, and this skill's Energy Cost -2. | |
| Power Surge | Status | — | 1 | Physical Attack +100%. | |
| Sneak Attack | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 3×. | |
| Crash Down | Physical | 120 | 3 | Deals massive Physical Damage. Physical Attack -50%. Counter: Status - Physical Attack +50% instead. | |
| Wake-Up Call | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches Jinies this turn, this skill's Power +100. | |
| Backroom Deal | Status | — | 1 | Physical & Magic Attack and Defense -50%. Counter: Defense - Applies Physical & Magic Attack and Defense -120% to the enemy instead. | |
| Forged Bill | Status | — | 1 | If the enemy restores Health this turn, they lose 2× that amount instead (including excess healing). Priority +1. | |
| Stinging Needle | Physical | 40 | 0 | Deals Physical Damage to enemy Jinies. | |
| Preemptive Guard | Status | — | 1 | Reduces damage taken by 50%. Counter: Attack - Priority +1 on the next action. | |
| Vow of Venom | Physical | 120 | 4 | Deals Physical Damage to the enemy Jini. | |
| Bet | Physical | 85 | 3 | Deals Physical Damage. Choice: Skill Power +40 for this use but consumes 10% Health afterwards, or Skill Power +100 if this Jini's Health is below 50%. | |
| Heavy Strike | Physical | 140 | 2 | Deals Physical Damage. Each time this skill is cast, its Energy Cost permanently +1. | |
| Qianfeikuosan (Untranslated) | Physical | 55 | 3 | Deals Physical Damage. If the enemy switches Jinies this turn, grants allied lineup 3 random Offerings. | |
| Xiazhe (Untranslated) | Status | — | 4 | Allied lineup gains 2 random Offerings. Counter: Defense - Gains 1 of every type of Offering. |
Bloodline skills
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Star Crash | Magic | 90 | 2 | Deals Magic Damage to enemy Jinies. | |
| Floral Aroma | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Blaze Rush | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Foam | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Piercing Shot | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Sand Toss | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Chilling Wind | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Draconic Roar | Magic | 200 | 3 | Charges, then deals Magic Damage to the enemy. | |
| Ball Lightning | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Corrosive Touch | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Heart Bite | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Winding Force | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. | |
| Eagle Claw | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Allure | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Mirage | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Slander | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Ion Oscillation | Magic | 90 | 3 | Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1. | |
| Nebula Spiral | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
Basic info
| Height | 0.28–0.44 m |
|---|---|
| Weight | 3.3–4.2 kg |
| Classification | Nature-Type Jini |
| Hatch time | 8 h |
| Egg height | 0.12–0.18 m |
| Egg weight | 1.155–1.68 kg |
| Male rate | 50% |
| Gender | Male 50% · female 50% |
Egg Groups
- Beast
- Insect
- Who can it breed with ›
How to obtain
Obtainable via Jini Egg hatching and fruit refresh
- Jini Egg hatch: (8 hours)
- Fruit respawn: Jini Fruit
Ask DafeiyuCreeble's max speed?Who is faster than Creeble?What is Creeble weak to?Who can breed with Creeble?