

NO268
Clucktail
Base Stats
| Stat | Value | |
|---|---|---|
| HP | 112 | |
| Physical Attack | 120 | |
| Magic Attack | 120 | |
| Physical Defense | 102 | |
| Magic Defense | 87 | |
| Speed | 110 | |
| Total | 651 |
Trait
Conductor
After a successful counter, Physical & Magic Attack permanently +30%.
PVP picks
Stubborn+Physical Attack −Magic Attack
TalentsHP · Physical Attack · Speed
Health builds work too, but this Jini isn't really suited for PVP; mostly for fun.
Timid+Speed −Physical Attack
TalentsHP · Physical Attack · Speed
Class Matchups
| Takes 2× from | |
|---|---|
| Takes 0.5× from | |
| Takes 0.25× from | |
| Fire skills deal 2× to | |
| Fire skills deal 0.5× to | |
| Fighting skills deal 2× to | |
| Fighting skills deal 0.5× to |
Introduction
A dignified Jini that often keeps one hand behind its back. With a flick of the feather in its hand, it conjures flames into graceful, one-of-a-kind attacks.
Evolution
- CluckeyedReach level 16
ClucktailReach level 36- CluckchampReach level 36
Level-up skills
| Level | Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|---|
| 1 | Power Surge | Status | — | 1 | Physical Attack +100%. | |
| 1 | Blaze Rush | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| 1 | Double Barrel | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. | |
| 5 | Searing Mark | Status | — | 3 | Dispels all marks from both sides. For each stack dispelled, inflicts 5 stacks of Burn on the enemy. | |
| 10 | Winding Force | Physical | 25 | 1 | Deals Physical Damage in a 2-hit combo. | |
| 11 | Warm-Up | Status | — | 2 | Combo Count +3. | |
| 16 | Initiative | Physical | 55 | 2 | Deals Physical Damage. Priority +1. | |
| 23 | Rising Breath | Status | — | 4 | Power of all skills +40. If the enemy switches Jinies this turn, Power additionally +50. | |
| 25 | Blazing Slash | Physical | 100 | 3 | Deals Physical Damage to enemy Jinies. | |
| 30 | Roundhouse Kick | Physical | 80 | 3 | Deals Physical Damage. If the enemy switches Jinies this turn, doubles this skill's Power. | |
| 33 | Warm Up | Status | — | 1 | Doubles the Skill Power of the next attack. Counter: Defense - Increases the Power by 4× instead. | |
| 35 | Heat Tempering | Magic | 40 | 2 | Deals Magic Damage and performs a Retreat. | |
| 36 | Scorch Assault | Physical | 40 | 1 | Deals Physical Damage. Counter: Status - Increases this skill's Power by 4×. | |
| 38 | Intercept Fist | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Additionally interrupts and restores Energy equal to this skill's cost. | |
| 40 | Firestream | Magic | 15 | 1 | Deals Magic Damage in a 3-hit combo. | |
| 49 | Blazing Blow | Magic | 95 | 2 | Deals high Magic Damage. Own Physical Defense -40%. | |
| 50 | One Punch | Physical | 140 | 5 | Deals Physical Damage to enemy Jinies. |
Skills from skill tablets
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Burst Charge | Physical | 65 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 5 times. | |
| Shadow Kick | Physical | 85 | 3 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 2 times. | |
| Tactical Strike | Physical | 35 | 2 | Deals Physical Damage. Counter: Status - Increases this skill's Power to 10 times. | |
| Mountain Fire | Physical | 15 | 3 | Deals Physical Damage. Each time another Fire-class skill is cast, this skill's Power permanently doubles. | |
| Wind Arrow | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Wing Strike | Magic | 50 | 3 | Deals Magic Damage and grants Agility. | |
| Feather Blade | Physical | 75 | 2 | Deals Physical Damage. Counter: Status - Forces the enemy to trigger Forced Retreat at the end of the turn. | |
| Storm Eye | Status | — | 2 | Combo Counts gained +100%. | |
| Mud Jet | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Rock Fall | Physical | 55 | 1 | Deals Physical Damage in a 1-hit combo. | |
| Cascade | Magic | 70 | 3 | Deals Magic Damage. If this attack is not countered by a defense skill, dispels all Marks from both sides. | |
| Rewrite | Status | — | 0 | Transforms into a random unequipped skill each turn, and this skill's Energy Cost -2. | |
| Sunbask | Status | — | 1 | Dispels all buffs from the enemy. | |
| Rage | Status | — | 1 | Physical & Magic Attack +120%, Physical & Magic Defense -40%. | |
| Swiftstride | Status | — | 1 | Speed +80. Counter: Defense - Speed +160 instead. | |
| Defense | Status | — | 1 | Reduces damage taken by 70%. Counter: Attack. | |
| Conflagrate | Status | — | 1 | Dispels all marks from itself. Gains Physical Attack +50% for each stack dispelled. Versatility: Fire-class attack Skill. | |
| Building Momentum | Magic | 25 | 3 | Deals Magic Damage in a 2-hit combo. For each successful counter, this skill's Combo Count permanently +2. | |
| Sustained Heat | Magic | 70 | 2 | Deals Magic Damage. Counter: Status - Doubles the Skill Power of the next attack. |
Bloodline skills
| Skill | Class | Category | Power | Energy | Description |
|---|---|---|---|---|---|
| Smack | Magic | 65 | 1 | Deals Magic Damage to enemy Jinies. | |
| Floral Aroma | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Flame Arrow | Physical | 80 | 2 | Deals Physical Damage to enemy Jinies. | |
| Foam | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Prism Burst | Magic | 100 | 3 | Deals Magic Damage to enemy Jinies. | |
| Sand Toss | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Chilling Wind | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Draconic Roar | Magic | 200 | 3 | Charges, then deals Magic Damage to the enemy. | |
| Ball Lightning | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Corrosive Touch | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Heart Bite | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Spear Hand | Magic | 80 | 2 | Deals Magic Damage to enemy Jinies. | |
| Eagle Claw | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Allure | Magic | 60 | 1 | Deals Magic Damage to enemy Jinies. | |
| Mirage | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Evil Energy | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. | |
| Ion Oscillation | Magic | 90 | 3 | Deals Magic Damage. If this skill is in slot 3, Power +40. Gearshift 1. | |
| Nebula Spiral | Physical | 60 | 1 | Deals Physical Damage to enemy Jinies. |
Basic info
| Height | 1.31–1.87 m |
|---|---|
| Weight | 46.8–58.2 kg |
| Classification | Nature-Type Jini |
| Hatch time | 12 h |
| Egg height | 0.17–0.23 m |
| Egg weight | 1.61–2.96 kg |
| Male rate | 50% |
| Gender | Male 50% · female 50% |
Egg Groups
- Sky
- Humanoid
- Who can it breed with ›
How to obtain
Obtainable via Jini Egg hatching
- Jini Egg hatch: (12 hours)
Ask DafeiyuClucktail's max speed?Who is faster than Clucktail?What is Clucktail weak to?Who can breed with Clucktail?